Just played the beta a few minutes and all I can say is "great job guys" controls feel so right and the artwork is adorable
Wow just wow. My first impressions from first ten minutes of beta. im not sure if you can toggle controls and switch to tilt controls or not which would be a great addon but the controls are perfect and fluid. The graphics are top notch. I love the pixel art you chose. The character and theme design are just wonderfully built. I really like how you have the checkpoints set up. Either watching a video , using diamond, paying a premium to help the developer for there efforts , or just passing and going on to the next on and hoping you don't die. I think this was a great idea. I have one question if I pay now will that hold over to the retail version or would I have to buy again? As for any bugs or glitches. When I'm playing the game, in the middle of the screen there is a thin line like a lightening line through the screen on some parts. Also the first time I started up the game it the front layer froze that shows where to tap on the right and left but the background was interactive. That's the only two things I've noticed so far. Now im going back to play some more
It's so cool to hear so many positive feedback about Sky Chasers! That means a lot to us. At this moment it's not possible to do an IAP purchase. I think right now we're at 50%, and there are more obstacles and enemies to come! We'll keep you updated through this forum with some new awesome features. The beta is just the beginning
That is amazing. Great idea to document everything. Love this game Also forgot to mention before about the background and scenery. I really like how this is interactive with the adventure and can actually be used into strategy to slow you down but can hurt you as well. Like bushes can help Slow you down and vines can kill you. Great idea . I really like this.
Super thanks for all the feedback! We made some changes to the game based on your suggestions: You're able to touch grass (before grass was a lethal object) More enemies More obstacles Here's a new enemy for example:
Just finished my first playthrough of the beta, and I have to say, the game is great. Even though it still has a little ways to go before it's a full title I'm already in love with it. One of my favorite things, which doesn't even affect the gameplay, is water splashing up when you fly near a pool of water. It's such a small thing that people probably wouldn't have complained about had it not been included, but I love little details like this because it shows actual care for the game by the developers.
I love the art style on this and nice little concept. I'd love to give the game a try, filled out the form.
Thanks! If it is okay, I am going to add you when the new build is ready. We got a lot of feedback and are implementing now. It should be finished next week!
We are experimenting with the claw, picking up objects which can shoot arrows: Do you guys have any suggestions as alternatives for a blocky thing shooting arrows?