Greetings, everyone We are a small indie team that love creating fun games. Our first game Jumpmaster is coming to App Store on Oct 1. You can find more info on www.steamyrice.com/index.php/jumpmaster Description: Private Dios is a paratrooper who is on a secret assault mission. He has to survive from violent enemies offensive in the sky and complete this challenging airborne operation. What he is going to face in the battlefield? Jumpmaster is a third person action game developed by Steamy Rice Entertainment *Support iOS 6 and iPhone 5* Features: Universal game (iPhone & iPad) Simple tilt controls that are easy to play Stunning 3D graphic and visual effect (Retina display supported) Game Center Leaderboards and Achievements Engaging in a thrilling and exciting WWII air combat Incredibly fun and amazing endless game play! Gameplay Teaser Subscribe to the TouchArcade YouTube channel If you are interested in the game, you can follow us in the social media: Facebook: http://www.facebook.com/jumpmastergames Twitter: http://www.twitter.com/jumpmastergame You can find more info about our team here (http://www.steamyrice.com)
Beta Update Thank you very much to those signed up in our Beta. We are going to distribute a test build via Testflight very soon. If your registration has not been approved, please wait for few more days. We have scheduled a testing plan base on the device types. It doesn't mean you are not important to us. Every tester matters, we hope you can understand of that. We promised that you will be eligible for next round of testing(which just few days away)
Jumpaster Beta begins All beta applicants, please check your e-mail registered in TestFlight for download, probably in your spam inbox
Ive played a few games, the tilt controls work well and is very responsive. Same thing can be said with the swipes. Graphics, awesome. Although sometimes the screen can get too cluttered where it is almost unidentifiable which ones to avoid or destroy. On the downside, other than the obvious missions, i dont know how to complete most others because the game has a tendency to become too difficult, or i dont know which one the v-9 or the HE-113 is. Players will need to identify which ones are which so that they have something to "work for" rather than complete randomly or accidentally. Also, the game kinda limits a player with limited firepower. Sure theyre inexpensive, but is there no "free" way to destroy enemies? Game plays great, but players will need to understand how they should do things to make it enjoyable. Also, Game Center doesnt seem to work yet.
Signed up! Beta tested extensively for companies before, currently testing for three more, would love to be of service on your game. Signed up with test flight email [email protected]. Thanks!
Thank you! I appreciate it! I made a typo earlier, put an extra L on my email (was on my phone). My email is [email protected] Thank you!
Thank you for your constructive criticism. We did awared of players who might not be able to indentify mission target since they don't know what are the names of enemies. We are working on the it to remove this barrier. The game design goal is to avoid obstacles in the game instead of destory them. Grenades are serving the purpose of helping you to survie in the battle as well as to obtain coins so you can upgrade your items. But we do plan to introduce more fun items rather than any more powerful weapons. Game Center is actually working fine as we observed, did you logged in the sandbox environment?