Pocket Troops

Discussion in 'Upcoming iOS Games' started by yarmolik, Jan 15, 2014.

Thread Status:
Not open for further replies.
  1. #1 yarmolik, Jan 15, 2014
    Last edited: Jan 16, 2014
    [​IMG]

    Kickstarter campaign page: http://www.kickstarter.com/projects/heyworks/pocket-troops
    Direct link to campaign video: [video]https://d2pq0u4uni88oo.cloudfront.net/projects/799111/video-331606-h264_high.mp4[/video]

    Pocket Troops is a mobile game full of Fun and Epic Battles. And it all happens in really short sessions.

    What's inside the game?
    - We have 6 classes of tough hotheaded troopers. Each one has its own special skills, tactical advantages, weak and strong points.
    - In your HQ you can train their strength, special skills, equip weapons and ammo.
    - Troopers are controlled by their own AI while in battle. You task is to keep fingers crossed and watch entertaining videos of encounters. Become a director or a coach by selecting the best camera view and taking notes of mistakes in trainings, strategy and equipment of your warriors.

    [​IMG] [​IMG] [​IMG] [​IMG]

    What's missing?
    Right now we are missing some necessary details in the gameplay:
    - PvE campaigns against bosses, progression ladder
    - Friends team up and alliances
    - More customization of HQ and troopers skins

    We need your help
    Let us know what you think about the game. Feel free to ask any questions, suggest ideas and criticize. We just love this little clumsy guys and doing our best to bring them to life.

    Kickstarter
    Here is the link to our project on Kickstarter: http://www.kickstarter.com/projects/heyworks/pocket-troops
    If you like the game, please tell your friends and share the link in the web. Maybe someone of your mates will find the game interesting and will support us.
    We are offering quite cool rewards, you can check them out on the campaign page

    Thank you very much in advance!
     
  2. kenken11

    kenken11 Well-Known Member

    Sep 29, 2012
    1,808
    5
    38
    Just watched the trailer and it was good. Really good.
     
  3. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    Haha agreed! If this got fully funded that would be pretty cool. It has a lot of potential
     
  4. #4 yarmolik, Jan 16, 2014
    Last edited: Jan 16, 2014
    Thanks! We did it fully inside our studio. Took some time :) I would say even more than expected, much more.
    But seems like it works - positive emotions, that's what we are looking for
     
  5. How do you think - what out campaign is missing right now? What shall be added or explained in more details?
    If you have any questions regarding the game itself - feel free to ask.
     
  6. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
    407
    0
    0
    Art looks great. Good luck with Kickstarter!
     
  7. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
    1,500
    0
    0
    Awesome, looking forward for this one.
     
  8. Thanks, Mike! It is a special pleasure to get a positive feedback regarding art from Studio that makes Riot Runners. Just love their style.
     
  9. Thanks, Max. We feel like we still get enough energy to go live with our little guys. But we do really need your assistance and your word about us :)
     
  10. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
    6,566
    896
    113
    Sounds interesting, could be something I'd like. Looks good too of course : )
     
  11. Thank you :)
    Just curious: what is the first word/phrase/image that comes to your mind now, in association with Pocket Troops? Does the game have its own face?
     
  12. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
    1,500
    0
    0
    Just awesome, look pretty great on characters.

    Now i'm curious that how classes/jobs/soldiers in here working. Did they work like paper/rock/scissors or any things?
     
  13. Balance is paper/rock/scissors adjusted and complicated till paper/rock/scissors/lizard/Spock level with additional dependencies :)

    Battle scenario directed by AI is a separate story which can be told only with glass of beer in your hand.
     
  14. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
    1,500
    0
    0
    Sound great and depth, looking for more info about it, good luck on kickstarter
     
  15. Thanks! We are starting to post updates tomorrow, so stay tuned.
     
  16. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    Woah the spies look super cool to play with!

    Now, do your troops move up on their own, teleport on their own, attack on their own etc., or do you command where they move and attack?
     
  17. Troopers are controlled by their own AI while in battle. You decide how to train them (level up, upgrade and pump passive skills) and what equipment to give for each single encounter.
    Battle AI is split into 2 parts: balance and battle. Balance AI is responsible for calculating the result of the battle, while Battle AI acts more like director - creates a video which will be interesting to watch.

    Teleport, e.g. is a unique skill which only Spy can get. If you do not equip it before the battle - he will not teleport. While critical shot/stab is his default passive skill.
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    Ahh ok I gotcha, that's pretty cool with the skills and such
     

Share This Page