Good SHMUP powerups

Discussion in 'General Game Discussion and Questions' started by ktfright, Jan 4, 2010.

  1. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
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    Student,Rapper,Game Dev.
    Hawthorne,California
    I'm currently making two completely different types of shmups (2d shooters if you do not know) but I don't want to have the basic gun and bomb powerup. Other than bullets and really long laser beams, what other powerup can be in a shmup shooter?
     
  2. CommanderData

    CommanderData Well-Known Member
    Patreon Indie

    Homing Missiles :D
     
  3. spidey146

    spidey146 Well-Known Member

    Aug 14, 2009
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    Aerial assaullt.
     
  4. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
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    Student,Rapper,Game Dev.
    Hawthorne,California
    isn't that similar to a bomb?
     
  5. Will090

    Will090 Well-Known Member

    Mines
    Flamethrower
    Melee Weapons
    Rocket Launcher
     
  6. ikemike

    ikemike Well-Known Member

    Jul 23, 2009
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    Chicago
    Definitely homing missiles is always a must for power-ups, but a much higher rate of fire and larger bullet spread are common too. S homing missile variant that charges a laser for a couple seconds while targeting nearby opponents, then destroying them all in simultaneous individual laser blasts could be possible. It'd work like a bomb, but look really cool in the process. I'd definitely buy it if that was in it, I know that.

    If you decide to use elemental power-ups, a homing continuous-damage electrical attack like the one in "Dragon Force Light" is good, and as the previously mentioned flamethrower.
     
  7. TheProxy

    TheProxy Well-Known Member

    Nov 29, 2009
    489
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    18
    Chandler, AZ
    Definitely Shields, maybe magnets if you are using coins and such as means of upgrading. Weapon spread was a good idea, especially doubling the amounts of bullets.
     
  8. spidey146

    spidey146 Well-Known Member

    Aug 14, 2009
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    Sort of, what I mean is "bombs" drop from the sky in a long line.
     
  9. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
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    Student,Rapper,Game Dev.
    Hawthorne,California
    Maybe I'll also add a laser bar that moves through the level and kills all in it's path, like lov grav racer 2.
     

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