Game Trailer Storyboard - Looking for feedback.

Discussion in 'Public Game Developers Forum' started by MiniMega, Jan 15, 2014.

  1. MiniMega

    MiniMega Well-Known Member

    Aug 4, 2011
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    Game Developer
    Byron Bay, Australia
    Hi,

    After a bit of research I've storyboarded a game trailer. The aim is to try and explain the key features of the game in a short time. I'd love to hear some feedback.

    More info on the game here: http://bonzawordpuzzle.com

    [​IMG]

    Hi-Res Image here

    - Ben
     
  2. Destined

    Destined Well-Known Member

    Aug 11, 2013
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    success tile comes way too early. Should def be after title one.
     
  3. BlindAlbino

    BlindAlbino Well-Known Member

    Dec 19, 2012
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    I am Co-Founder and Art Director for Blind Albino,
    La Habra Hights, California
    Just a tiny detail thought, after you mention the free daily puzzles, maybe the subsequent edits could be very quick, as the basic idea is already laid out. Or throughout the entire trailer, perhaps each edit could run faster and faster to build to a crescendo. (Not a ground breaking idea, but that's all I could come up with atm.) And don't forget the music, of course!
     
  4. Red1

    Red1 Moderator
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    Nov 26, 2010
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    #4 Red1, Jan 23, 2014
    Last edited: Jan 23, 2014
    Quick thoughts:

    The purpose of a trailer is to promote your game, but the full game name is only displayed in the final panel. Perhaps the game name could feature earlier or throughout, for increased exposure.

    One of your panels should show a failed attempt to form a word ie: incorrect placement to demonstrate the problem solving required.

    I like the above suggestion of speeding up the snippets.
     

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