AutoTrafego (submitted September 1st)

Discussion in 'Upcoming iOS Games' started by ob1, Sep 1, 2009.

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  1. ob1

    ob1 Active Member

    May 22, 2009
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    #1 ob1, Sep 1, 2009
    Last edited: Sep 2, 2009
    Adam and I are proud to announce that we have finally submitted AutoTrafego.

    AutoTrafego is a traffic management game. It’s far from the first of this genre, but I believe it’s the first isometric one.

    Until recently, I was an embedded systems security engineer and reverse engineer. Well, after 8 years I wanted to do something else. And since I was a child, I had wanted to write video games. Some of my friends were pretty successful on the App Store, so I decided to take my chances.

    This wasn’t an easy task however. Apart from little scripts and plugins here and there, I hadn’t programmed a line of code since the software engineering class in college ten years ago. I had never owned a Mac and had just heard of Objective-C, but never looked into it. So I bought a Mac, borrowed an Objective-C book from a friend, read it twice, and started building simple UIKit apps.

    After I felt a bit confident, I thought it was time to build my first simple game. But I knew that I am a terrible artist and that I would need a graphics artist. That’s when I contacted Adam. I couldn’t afford to buy artwork from him, but he proposed that I code a traffic game he was working on. At first I refused, because I really thought I didn’t have the skills.

    But I finally changed my mind, and here we are today.

    Screenshots

    [​IMG]
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    [​IMG]

    App Store description

    You've just landed a new job as a municipal traffic controller. It's a pretty easy job - all you do is watch a camera and flip the lights when the cars get stuck.
    Can't be that hard, right? That psychological test they made you take was probably just a legal precaution.
    Nothing to worry about.

    - Control the flow through 7 levels of cities, countryside and more
    - Survival modes for the truly ambitious city employee
    - Detailed and striking artwork
    - Up to 200 cars onscreen at once
    - See your ranking on the online high score list
    - Integration with Twitter and Facebook
    - Option for left-handed roads
    - Original sound track by Squall
    - Available in English, French, Spanish, Portuguese, German and Russian

    Website

    http://www.off-by-one.mobi/at

    Video

     
  2. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    Looks really nice, I'll keep an eye out for this one...
     
  3. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    oooooh, that does look nice
     
  4. ob1

    ob1 Active Member

    May 22, 2009
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    Thanks for your kind remarks.

    Adam Beal did all the artwork, I am only the coder.
     
  5. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    This looks awesome! What price are we talking here?
     
  6. ob1

    ob1 Active Member

    May 22, 2009
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    We will probably start with a few days free as a gift to our core fans.

    After that we haven't decided yet, but we will probably avoid the 0.99$ price point since we believe or game has more value than the average (crapware) iPhone game. In the end, the market will decide.
     
  7. pluto6

    pluto6 Well-Known Member

    Jun 21, 2009
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    Military
    Whoa! I think I just became a core fan! Game looks really nice. There will be a bunch of folks around here watching for it's release.
     
  8. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
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    Software QA Engineer
    Saratoga, CA, USA
    Can cars turn at intersections or does all traffic only flow in straight lines?

    Is traffic randomly generated? Crazy Traffic was a really pretty traffic simulation, sort of similar design, but all traffic was pre-scripted (same cars coming from the same spots at the same times on every replay) and this really ruined things for me.
     
  9. ob1

    ob1 Active Member

    May 22, 2009
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    The car flow is entirely randomized.

    Unfortunately, it was difficult to implement cars turning at intersections, so I didn't add this feature, sorry.
     
  10. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Software QA Engineer
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    Maybe in a later update? ;)
     
  11. ob1

    ob1 Active Member

    May 22, 2009
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    Maybe if you are a good boy! :p
     
  12. stuffradio

    stuffradio Well-Known Member

    Jul 10, 2009
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    Game looks pretty good :)
     

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