Hi, I'm getting conflicting information about what is the best day to release an IOS game. Some say Wednesday, others Thursday and some saying Sunday. Opinions? Thanks!
The Wednesday/Thursday thing is confusing... Because a when a game comes out on a Thursday it actually comes out on Wednesday (late in the evening)! So... I think the people who say it should come out on Wednesday and the people who say it should come out on Thursday are actually talking about the same day.
If you look all the big game nights are always late Weds night. Essentially Thursday 00.00am. Thats easily the best time
I've release apps on a few different days and my best experience was with a Thursday Launch and worst with a Monday. Take from that what you will.
Well from the Data which I have seen, downloads of App's on App Store Spikes on Tue. So I would suggest Tue
Surely launching the same time as everyone else is a bad idea? Wouldn't it be better to be more easily found?
I kind of feel this too, but I don't have any hard figures. Surely going up against big releases decreases your chance of interest and the new apps boost lasts the same length of time no matter when you release. For someone small this is probably overated.
Yeah, I really don't think it matters that much. All I know is my action games have done horribly - all of them, yet my racing titles have both done pretty well... well enough to be able to keep going! I think creating games in genres where there is less competition is more important if you're after sales.
I think a significant factor in being easily found is being part of the list of new games that toucharcade releases Wednesday night. If a game is not on that list, there's a good chance I won't know it was released.
My games have been on that list several times... didn't help with downloads at all. The TA community is incredibly tiny when compared to the amount of iOS devices being used out there. It's still nice to get the recognition, though
In theory yes. However if you are in the top of any category on a Friday you will stay over the weekend as results are not recalculated until Monday for the top apps. Therefore building up some steam right before the weekend is ideal.
Many games released in the week just seem to disappear. However 'release wednesday' is very popular not just on this site but other iOS sites i've seen. I would 100% release on a weds (or 12am thurs) if you know what i mean.
I'm releasing my new game next tuesday, didn't really consider which day of week is best when I select that day, just enough time for me to prepare a video and send out few emails, will see how that goes...(from the read of this thread, tuesday seems pretty bad )
I think it kind of works for and against you. I think hardcore gamers are looking for new games on that thursday. I think the press sites are looking to review new games that are released that day too. The best you can do is lineup your release on a weak thursday (when not many big games are being released). This is my plan anyways so i will let you guys know how it goes. I am planning for may 8th fingers crossed.
I'll share my tuesday release experience, just released my free game Donut Pirate, with no game review sites pick up, and no paid marketing, I got about 370 download for day one, not sure its good or bad, lower than my expectation but I probably have lots to learn in marketing area.
Tuesday I'd say launch Tuesday, gives the app time to climb the charts before you hit the weekend. Apple tend to refresh the featured lists on thursdays, so you need to be in for at least a couple of days to be picked up.
wonder how they pick features, it seems if apps not being featured, its almost impossible to get awareness