We are working on a submarine game. This is a side scrolling game. Check out video: We have a couple of screenshots:
I've been beta testing the game, and it's a lot of fun if you're into the pick up and play arcadey genre
Same here and I have to agree with you on that. Although I hope bootant will add in a few of my suggestions before they submit it.
yup, I've also been beta testing this as well...definitely a nice casual game...fun graphics and sounds, very responsive controls I've really enjoyed it!
Yes! I saw your wall post and e-mail too. I didn't reply yet because i'm working on implementing some of your suggestions Very busy Thanks a lot!
I don't feel the scrolling pace changes, but the further you go, the faster enemies move up and down and there are more enemy types to dodge as well so it does get trickier the further you travel.
Well, I'm not a tester so I'll just post ideas here and you all can discuss there. Lol How about a level where it's night time and your vision is limited to what you can see using a spotlight coming from the top of your sub? Alternatively, the light could also come from hovering beacons in the water. A level where visibility is limited to a radar like sensor would also be pretty cool (your sub emits a beacon -- a circle that gets bigger and bigger, and you can only see what intersects with the circumference of the circle). Another idea: have a meandering path instead of just straight scrolling to the right. Something like the up and down paths in Little Runner.