Universal Cards and Castles (by Bit Mass LLC)

Discussion in 'iPhone and iPad Games' started by Bewi, Apr 11, 2014.

  1. peterpunk72

    peterpunk72 Active Member

    Feb 16, 2013
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    It is a nice game. Appealing graphics and mechanics. Freemium does seem generous.
    My only complaint is text is a little small to read.
    I cannot see units stats once summoned, do a miss something?
    Should deserve more attention
     
  2. johnnysilver

    johnnysilver New Member

    Nov 30, 2012
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  3. PBSNellie

    PBSNellie Well-Known Member

    Jul 7, 2013
    1,372
    163
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    Southern CA
    I stumbled on this thread and decided to give this game another try..well, it must have been updated because I don't remember it being this good when I first tried it. Hopefully it will get more attention because it's a simple but challenging game that has a lot of potential.
     
  4. Grungebob

    Grungebob Well-Known Member

    Jul 10, 2010
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    Really enjoying this game!
     
  5. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    More people should check out this game. It's one of my favorites!
     
  6. Tango

    Tango Well-Known Member

    Sep 11, 2010
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    Playing Async friendly matches I am not receiving CP's. Shows the toast message that I won 0 CP's. From reading the official forums I understand you are supposed to win CP's. Anyone else seen this?
     
  7. Vontre

    Vontre Member

    Apr 13, 2014
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    Is your game using random matchmaking?
     
  8. Tango

    Tango Well-Known Member

    Sep 11, 2010
    455
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    16
    Nope. Playing versus a friend on my friend list.
     
  9. Vontre

    Vontre Member

    Apr 13, 2014
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    That's why, you can only get CP for random games.
     
  10. countBasil

    countBasil Well-Known Member
    Patreon Bronze

    Aug 30, 2012
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    6
    Really can't believe how fun, charming, and strategic this game is! And not pestering you for purchases! They seem to be developing actively as well.
     
  11. Menezesmaia

    Menezesmaia Well-Known Member

    Jan 13, 2011
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    Wow, this game is amazing.
     
  12. Kallizm

    Kallizm Active Member

    Dec 21, 2013
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    e-Learning Designer
    Indianapolis, IN
    The change to take-backs coming with tonight's patch may break the game for me, :(
     
  13. Vontre

    Vontre Member

    Apr 13, 2014
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    If I may, I know people have gotten a little attached to the undo mechanic but our playtesters got used to the new restrictions very quickly. It keeps the game flowing forward more smoothly and gets rid of some cheesy card-draw mechanics. I think you will definitely have a few moments where you mess up because of the change, but it's pretty quick to get used to and plays much better overall. :)
     
  14. EvanJO14

    EvanJO14 New Member

    Feb 4, 2015
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    There is a critical bug in the auto build deck thing. Once you press it and it gets more than four cards of one kind, it wants to put in more, causing the error message "You cannot have more than four cards of the same kind in this deck" to flash rapidly.
     
  15. Vontre

    Vontre Member

    Apr 13, 2014
    10
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    Thanks! I just fixed this and it will be patched in with the next update. :)
     
  16. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    I've no idea how I have overlooked this so long. It's quite brilliant.

    The gameplay itself is very accessible, but not entirely casual, and as long as the devs keep adding cards, the game will constantly grow in depth, or at least width.

    Charming Munchkin-style graphics, but with their own absurd twist, perfect to keep the art asset budget down but still present an attractive title.

    But it is the abundance of features that surprised me. Casual, ranked as well as sealed deck-type online play, with both async and live matches (finally). Daily quests. Hearthstone-style crafting and disenchanting of cards. Plus a generous single player mode (with quite a few short campaigns, most of which containt several scenarios, and award the player both in-game currency (non-IAP) and new cards).

    Add to that a generous freemium model, where the player can earn unlimited amounts of the virtual currency (which can eventually unlock everything in game, no absolute paywalls), and even practice against the easy AI offers a currency reward.

    While not an in-depth CCG (or TBS), it is still the closest I've come to scratching the itch suspended in the void left behind by Recollection.

    Recommended to ANY fan of turn-based titles or card games. Or of fun.
     
  17. CoreyFox

    CoreyFox Well-Known Member

    Jul 4, 2015
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    Yes, I agree.. and it just got a LOT better too.. Big update..
     
  18. Vontre

    Vontre Member

    Apr 13, 2014
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    I know this isn't mobile related strictly, but if any of you are interested in playing this on Steam, we are going onto Early Access midnight tonight! We've also got a killer package deal through the Steam purchase that can apply to your mobile accounts too!
     
  19. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    I haven't been having much fun with the game after you changed the way it was played. Plus all my decks are gone. I almost wish you included a "Cards And Castles Classic Mode" or something.
     
  20. thumbs07

    thumbs07 Well-Known Member

    Jul 20, 2010
    922
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    16
    UK
    Just picked this up - not bad. Few crashes on older devices, and a bit random, but quite accessible.
     

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