As an indie developer, it is sad to see my months of work meant 0-1 sales per day. So what the heck, I'm making my first game FREE from today. HERE TO GET IT: Arkaneum
Not everybody wins on the appstore. Man...its to bad you never had the success you probably envisioned when making a game. All that work and wheres the payout? hey...If it makes you feel better, I wish I had the skills and brains to develop a game. even if it didn't sell that great then at least I could hold my head up and say I tried.
Your game looks excellent. Hopefully the extra attention you'll get for going free will help you sell more by word of mouth.
I am sorry to hear this news and have great sympathy for you. May I ask why you think the game did not get the attention that it deserves? Is it because the game is based on a known game? Are there too many copycats?