Forgotten Memories - A psychological survival horror

Discussion in 'Upcoming iOS Games' started by kugi_igi, Dec 10, 2009.

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  1. jujumafon

    jujumafon Well-Known Member

    Nov 1, 2012
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    I asked it before, he said it will be about 15 hours, when you know what to do xD
     
  2. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #2262 tatoforever, Dec 26, 2012
    Last edited: Dec 26, 2012
    We already know the release date but we are working out a two parts gameplay video to put the release date on it.
    The first gameplay video will come very soon and part two will come in January. It shows some of the many interactions you can do in FM.
    Part one will be combats, fights, enemies types and bosses interactions.
    Part two will be exploration, puzzles, riddles and other scenery/environments interactions.

    And then the final promotional video that shows a bit of everything including characters and cinematics.
    You will love it. :)
     
  3. S.I.D. CrAzY

    S.I.D. CrAzY Well-Known Member

    May 16, 2009
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    #2263 S.I.D. CrAzY, Dec 26, 2012
    Last edited: Dec 26, 2012
    That's cool?

    Different strokes and all that.
     
  4. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #2264 tatoforever, Dec 26, 2012
    Last edited: Dec 26, 2012
    @JBRUU,
    In average 15 hours. It will possibly take you more or less depending how good you are solving complex puzzles/riddles. :p
    Almost every element of the level design behaves randomly except for progression items (keys, puzzle items, main quests). Enemies spawn in different places and sometimes they don't even spawn at all and it makes the experience very unique every time you start a new game. All elements are serialized, which means that even if some enemies spawns randomly, once you kill it, it won't spawn anymore. But the fact is that sometimes killing foes triggers others foes somewhere else. It's a complex linked random behavior which makes enemies unpredictable. That's only for the spawning part. Their behaviors also are hard to pattern, as their inner states also have some sort randomness which make them hard to predict what they will do.
    We are also thinking in adding in a future update a mode where everything including key progression elements will be random. For example, you find the master key in the lounge room but the next time you start a new game, that same item will be somewhere else (kind of Arrange mode of RE1). Even the clues that gives you hints where that item can be will be on a different place. But yeah, not for the first version of the game, version 1.1 or an other major update.
    We also happy to announce continuous support and updates to FM after it releases, in form of extra episodes, characters and other fun stuff. We going to support it for a long time.
     
  5. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Really appreciated, you won't be disappointed when you play FM. :)
    Our goal is to give iOS players (and specially survival horror fans) a killer iOS game they won't forget.
    Oh yeah, you'll need about 2.5-2.6GB of free space in your iDevice to play FM. :D
    Warm regards from Psychoz Team!
     
  6. AlexsIpad

    AlexsIpad Well-Known Member

    Jun 23, 2012
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    Wow, sounds amazing, can't wait to play it. So is the game completed? Have you secretly sent it in for review and waiting to release?
     
  7. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    yeah!!!!
     
  8. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Not yet,
    There still some areas in the game that needs gameplay elements other places needs polish and refinement (like where the events takes place, their timing to be triggered, etc). In other words, some LD elements needs to be added/tweaked.
    There's also some cinematics to be integrated (they are being cleaned up by the time we speak).
    We've however finished our framework (F.O.G) so yeah, there's some bit of work to do but it's really nothing compared to what have been done. :)
    Cheers,
     
  9. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    It's been getting a bit more use with Persona 4, Need for Speed, and Sine Mora. Just picked up Oddworld, too. But the fact is that I am much more likely to play a game if it's on iOS.
     
  10. Lerisbo1192

    Lerisbo1192 Well-Known Member

    Nov 26, 2012
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    hueco mundo
    Can we have the release date of the first video??
     
  11. jt23738

    jt23738 Member

    Jun 1, 2012
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    I have a PsVita , I would play it :)
     
  12. Aeon

    Aeon Well-Known Member

    Jun 18, 2012
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    yes please can we??
     
  13. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Some parts of it. Remember it's just a showcase, not en entire walkthrough, otherwise there wont be nothing left for you to play when the game came out. :D
    Cheers,
     
  14. MasterChief3624

    MasterChief3624 Well-Known Member

    Oct 11, 2009
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    So the game will be a doozy in terms of how much memory capacity it takes up... isn't there a limit from Apple on games not crossing the 2 GB mark? Or is that an ancient and/or untrue stipulation?
     
  15. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Currently the only imposed limit by Apple is the iTunes (compressed) size. Once the data is installed and uncompressed is up to the user.
     
  16. Idgeian

    Idgeian Active Member

    Nov 26, 2012
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    Yawn yawn yawn

    Ppppppromises pppppppromises
    Tato SAID the release date would be revealed by the end of THIS YEAR
    Not many days to go now until we have ANOTHER false promise
    Anyone can go on and on about something but it doesn't mean it's going to happen.

    If he said he doesn't know a release date then ok but he doesn't say that.
    Just false promises.
    The Game will be outdated before its released as new devices are coming out
    It was he said going to be on the iPhone 3GS and now we are on iPhone 5.
    I said from the start IT AIN'T GOING TO HAPPEN
    Simples
    Sometimes in life you have to get something out before its too late.
    Personally ( my personal OPINION) there isn't a game just a load of waffle
     
  17. master lee

    master lee Well-Known Member

    Jun 19, 2009
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    Greece kos island
    Your personal opinion so keep it for your self mate.
     
  18. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #2278 tatoforever, Dec 27, 2012
    Last edited by a moderator: Dec 27, 2012
    @Idgeian,

    What do you mean from the start? You've just joined (Nov 2012).
    If you follow the thread carefully you'll see that I've been giving people's updates about the game almost every week. I never promised we will release the game on Dec 2012. I've been clear that Dec 2012 was our target goal not a definitive release date and said that we won't give a release date till we find the game is close to be finished.
     
  19. Idgeian

    Idgeian Active Member

    Nov 26, 2012
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    Pardon

    TATO YOU SAID YOU WOULD GIVE US A RELEASE DATE BY THE END OF THIS YEAR

    I'm commenting on what you said
    You said you would give us a release date by the end of this year.
    You have THREE days to kerp your promises

    AND

    Two things.
    If everyone who gives there opinion that isn't to your liking gets banned then that's not the best forum in the world is it

    And to the crazy guy who said keep opinions to yourself.
    That's NOT how a democratic opinionated world works.
    Reviews are opinions.
    Discussions are opinions.
    Comments are opinions

    For example saying I think it will be a great game etc is your opinion as your dad wouldn't like it.
    Opinions are what makes us all different
     
  20. Idgeian

    Idgeian Active Member

    Nov 26, 2012
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    Your words

    In your own words ;-))))))
     

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