iPad THE KING OF FIGHTERS-i 2012 (by SNK PLAYMORE)

Discussion in 'iPhone and iPad Games' started by kerberospkg, May 2, 2012.

  1. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    Really SRK? This video was uploaded just a few days ago.
     
  2. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Ah, then it's not the same one. Someone else released a KoF-i combo vid some time back (maybe it was for the original KoF) that made it to the front page of SRK.
     
  3. CaptYadierPR

    CaptYadierPR Well-Known Member

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    Yea its the same dude but the video is different and totally insane.
     
  4. lilneo

    lilneo Well-Known Member

    Feb 28, 2012
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    Any iPhone 5 widescreen support update in the door!?
     
  5. CaptYadierPR

    CaptYadierPR Well-Known Member

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    I dont think so
     
  6. C.Prince

    C.Prince New Member

    Jun 27, 2013
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    I stoped to play this game cuz its not support iP5 screen, very very sad :(
     
  7. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Whoa! Looks like a pretty simple combo to do too! Does it work against anyone or mainly just larger characters?
     
  8. dexter77

    dexter77 Well-Known Member

    Jan 15, 2011
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    #1029 dexter77, Jul 16, 2013
    Last edited: Jul 17, 2013
    It's a pity that it's not optimized for iPad...same for SFIV volt, these are the best beat'em up titles on the entire store except for Soul Calibur, i wonder why they not spend some resources to upgrade it...
     
  9. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Yeah, I feel like Capcom and SNK could have gotten a little more mileage out of these games than they did. I think KoF especially is an incredible translation of the full game!
     
  10. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Just started playing this game again. Such a pity that no one plays this game anymore. If only SNK released an update with support for Retina, animated stages and some other things...
     
  11. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Yeah I always thought this was a better game than Volt in a lot of ways. There are still people who play but they're all REALLY good.
     
  12. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Yeah. Some time ago I played with a guy that was quite good with Leona. In some of the matches he selected her as first character and I couldn't even win a round :p

    And I agree about this game being better than Volt. Lot of content, better graphics, no mashed Ultra with crazy invinc... Just a pity that's dead.

    Not so long ago they released Samurai Shodown II, so they are still interested in the mobile platform. Maybe there's a way to make them update this game. Retina graphics, iPhone 5 screen support, iCloud, animated stages, better netcode and juggle (maybe it's just me, but I feel like Kula and other characters don't have the combo potential they have in console version) would be enough to revive this game. And back on joystick instead of K to faint Gekiken.
     
  13. bigrand1

    bigrand1 Well-Known Member

    Apr 23, 2010
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    I still have it and play it occasionally. I agree that the devs should update it, that would be nice!
     
  14. DoctaMario

    DoctaMario Well-Known Member

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    I kinda quit playing because the HD mechanic was frustrating. I'd be playing against someone who'd KO one of my characters with a ToD off one hit confirm and I got tired of going out that way. It's fun coming up with your own HD combos though and I still really enjoy the pacing of the game. There's a lot less safe stuff here than in SF4.

    There are still a few characters they could add to the game, but SNKP is usually behind the curve on things. The fact that KoFXIII is only just now getting a PC release seems ridiculous.
     
  15. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    lol Tell me about it. I main Shen and he has easy combos, with HD or without, that deal A LOT of damage. But I still find the HD system to be fun and rewarding, kinda like the custom combos in SFA but without "infinites".
     
  16. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    yuri, ash, and i think another char have infinites.

    and many chars have easy 1k+ damage combos (no need infinite just 1 combo and your dead)
     
  17. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    You mean the combo with the backdash fireballs with Yuri? I knew it was a long combo, but not THAT much.
     
  18. DoctaMario

    DoctaMario Well-Known Member

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    I think the HD mechanic needs to be nerfed a bit. Being able to get 100+% regardless is kinda crazy. And if you've been saving meter it's easy to do. All you have to do is get one hit confirm and not drop the combo.

    I really think the HD/Max thing kills the game's pacing. I've seen matches where there's some great footsies going on and it's really exciting, but then someone catches an HD/Max combo and it's like Marvel.

    I think KoFXIII is the best fighting game of its generation, but the HD/Max mechanic is too much of a reward for very little risk.
     
  19. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I haven't played this game a lot, but so far I don't think HD needs a nerf. Maybe slightly nerf damage for all attacks while in HD, but that's all. Most of the time the match ends before you can even start a HD combo since normal combos and combos with Drive Cancel are already very powerful.
     

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