Kids vs. Goblins - Unique Tactical Action RPG (Published by Crescent Moon Games)

Discussion in 'Upcoming iOS Games' started by Jdragoon19, Jul 31, 2011.

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  1. Trev1

    Trev1 Well-Known Member

    Jan 23, 2011
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    NYC/CT...USA
    I remember getting a testflight invite from you mths ago...only to find out it was iPad specific after...well just got a new ipad2 and I'm sooooo ready to hit the buy button...hope to see it today or tomorrow !
     
  2. Creamer2010

    Creamer2010 Well-Known Member

    Aug 25, 2010
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    #183 Creamer2010, Jan 19, 2012
    Last edited: Jan 19, 2012
    I hope that it will be able to play in this game on A4 device:confused:
     
  3. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
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    Okay, the HD launch trailer has been added to the first post! Thanks so much, Sanuku! :)
     
  4. reec0X

    reec0X Well-Known Member

    Oct 21, 2011
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    Computer Engineer
    Kuala Lumpur, Malaysia
    Million thanks to the creator & the publisher (especially to eric!) for giving me a final opportunity to test the final beta (0.9). I can't say anything...the game is rocks!
     
  5. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Upstate NY
    Its 'In Review' now.
     
  6. BMH

    BMH Well-Known Member

    Apr 10, 2011
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    Thanks to testers like you I have hundreds of automatically send balancing reports in my mailbox :).

    If you have any feedback, just send me an e-mail. We have still time to fix stuff.
     
  7. FeNoMeN

    FeNoMeN Well-Known Member

    Dec 1, 2011
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    no,only for iphone 3G/ipod 2G:cool:
     
  8. reec0X

    reec0X Well-Known Member

    Oct 21, 2011
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    Computer Engineer
    Kuala Lumpur, Malaysia
    @ BMH --- anytime :)
     
  9. Creamer2010

    Creamer2010 Well-Known Member

    Aug 25, 2010
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    I did not ask you:rolleyes:
     
  10. FeNoMeN

    FeNoMeN Well-Known Member

    Dec 1, 2011
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    plz don't ask stupid questions...
     
  11. BMH

    BMH Well-Known Member

    Apr 10, 2011
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    Due to a technical issue the game will be released on Ipad 2 first. Iphone will follow shortly after.

    We've been working on getting the iPad 1 version to run, but with no success. We will keep trying to get it to work of course.

    The problem we have with the iPad 1 is basically a stupid bug. Kids vs Goblins uses quite a lot of ram, during gameplay it might be something like 110MB of ram. The game runs great on iPad 1. However when the game loads another level some of the ram of a previous level just won't be destroyed, making each following level bigger and bigger in ram. When the iPad 1 hits about 130MB it crashes. Ipad 2 and iPhones dont have any problems with loading. Until we fix the ram issue we can't release on iPad 1. It's really frustrating.

    Stupid thing is: the game used to run super smooth on an iPad 1 with iOS 4.3. When we upgraded to iOS5 everything turned sour.
     
  12. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    Ohio, USA
    Wasn't really a stupid question. I'd be inclined to ask it as well based on recent experiences, especially since I'm on 5.0.1. The only reason it might've come off as (un)intelligent is because most games are made (or at least marketed) with A4 in mind, but it doesn't mean they work.

    Bummer! Hopefully everything gets sorted out soon and then we can eventually see this on other devices.
     
  13. FeNoMeN

    FeNoMeN Well-Known Member

    Dec 1, 2011
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    no one will buy your game if you not fix game performance...this is not crysis 2 for PC:cool:
     
  14. BMH

    BMH Well-Known Member

    Apr 10, 2011
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    Trust me, the game runs super smooth. I'm really happy with its performance.
     
  15. Creamer2010

    Creamer2010 Well-Known Member

    Aug 25, 2010
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    Please,do not speak again



    I wondered whether the game will run on an iPad 1, iPhone 4 and iPod touch 4g, hence my question (probably game was designed for iPhone 4s and iPad 2):mad:


    Thanks for answer
     
  16. Trev1

    Trev1 Well-Known Member

    Jan 23, 2011
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    NYC/CT...USA
    My ipad2 is in withdrawal since I played your trailer...maybe I can get it a fix later tonite? You submitted it right? Will be worth the wait !:eek:
     
  17. BMH

    BMH Well-Known Member

    Apr 10, 2011
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    3 more days!
     
  18. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Game Designer
    Upstate NY
    Sorry guys, had to delay the release because we found a few things that needed fixing. It will launch as a universal app now.

    -Josh
     
  19. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
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    college student (junior)
    Houston/Austin, TX
    Looking forward to the universal release!
     

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