Juice Jumpers is due for release on iOS in the fall. It a real jump in the puzzle genre with an ocean of high scoring depth and bonuses to be explored.
Thanks guys, we've worked really hard on trying to create a colorful world for this game. We'd love to hear any feedback from the TA community on the art style, so please keep any comments or questions coming. Regarding the mechanic we'll be bringing loads of details to the table in the coming weeks. I can tell you that it is completely new to the puzzle genre. We're trying to create a puzzle experience that rewards experienced players with high risk play but also incentivises a more careful approach in a different ways. There's also a hell of a lot of animation for all the characters, so picture 10 Nom Noms and you're getting close
Thanks for the link. It seems a little weird looking at all those features when the core gameplay mechanic is apparently a mystery.
This looks pretty awesome and colorful..whens a gameplay trailer coming? Any release date window yet?
Thanks for all the comments guys. We'll be ready to reveal all aspects of the game in the next month or so. Sorry for the lack of gameplay footage..I promise the next update I give will include an in-depth look at all the different types of gameplay and some awesome trailers. weXer
so when will it be released it looks really like its coming together nicely cant wait for its release
In answer to your questions guys. We decided to spend a little more time polishing and as a result we're not going to rush to have the app done for a December launch. We'll be done in '11 but are planning to delay launch till mid Jan @Argento The in-game content is just as colourful. We've spent a lot of time designing 3 very individual HUD's that complement the very different styles of game-play in each mode. Plus the fact that it's a Puzzle game with characters that are fully animated and will feed into the game-play. As far as putting the game-play into a genre I'd say it's primarily a matching puzzle game, with a bit of Warioware mixed in. The matching mechanics are entirly new to Juice Jumpers and we're very excited (also maybe overly cautious) about bringing that to the table. It's more of a thinking man's puzzle game, as we used the players interaction with the Jumpers as a way of scoring points in loads of different ways. For example creating a full board of same type Jumpers gets you massive point bonuses. We have lots of little tricks like that that are great side quests while you play We're hoping that this entirely new approach to the genre will invigorate it with some fresh impetus and will get a lot of new players that maybe find matching gems a bit sterile at this point! Here's a sneak peak at the icon!
hey so whens the next update? will you guys be releasing a teaser trailer ? btw the art and design blueprints look amazing
How much longer before the game is released. I loved this when I first saw it and waiting still for release. Thank you for the update.