Things every game needs

Discussion in 'General Game Discussion and Questions' started by Tmonine, Oct 24, 2009.

  1. Tmonine

    Tmonine Well-Known Member

    Aug 27, 2009
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    Casual
    Australia
    What are some things that you believe every idevice game should feature?

    Im going to start off by saying the obvious one;
    auto resume upon exit
     
  2. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
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    Student,Rapper,Game Dev.
    Hawthorne,California
    Pause, although some might exclude it from a casual game that you only play for a minute.
     
  3. Palfince

    Palfince Well-Known Member

    Dec 30, 2008
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    England
    The ability to play your own iPod music and flip the screen depending on whether you have an iPhone or iPod Touch.
     
  4. Genius

    Genius Well-Known Member

    Jul 7, 2009
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    Music on or off.
     
  5. Fudgeboy

    Fudgeboy Well-Known Member

    Aug 16, 2009
    1,095
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    Student
    UK
    Online Leaderboards/Plus+/OpenFeint/Agon/Scoreloop and achievements.
     
  6. Sixxes

    Sixxes Well-Known Member

    Oct 6, 2009
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    Good controls.
     
  7. MetroGnome217

    MetroGnome217 Well-Known Member

    Apr 2, 2009
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    easter eggs/ cheat codes
     
  8. sticktron

    sticktron Well-Known Member

    Those 2 things.
    It amazes me that AAA titles are still missing the proper flip orientation for phones.
     
  9. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Cash dispenser.
     
  10. lukeca

    lukeca Well-Known Member

    Jul 22, 2009
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    What do you mean by the flip orientation for iphone or ipod touch?
     
  11. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
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    Megan Fox
     
  12. weedeatinflyincougar

    weedeatinflyincougar Well-Known Member

    Jun 4, 2009
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    The ability to flip the screen around.
     
  13. Aurora

    Aurora Well-Known Member

    Good music, runs smoothly on -all- models (which most games fail to accomplish), rather complete and playable game upon release (eg, unlike Minigore), and -original and creative- gameplay/storyline (eg, unlike some crappy games that try to make quick cash by totally ripping off storylines, characters, graphics, music or even names from other games).
     
  14. sticktron

    sticktron Well-Known Member

    The iPhone and iPod have their headphone jacks at opposite ends.
    When holding the devices sideways, you will cover the jack and speaker unless you take into account which device it is and hold it a certain way.

    IPod = Home button to the right
    iPhone = Home button to the left

    Unless a game switches between all four orientations automatically (like Robocalypse), then it should support at least upright-vertical and the correct horizontal orientation depending on device.

    This is App dev 101. No excuses for getting this wrong at this stage.
     
  15. Zinwolf

    Zinwolf Active Member

    Oct 2, 2009
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    There's something that I found in Ten squared, that would be amazing for games to include, but I'm not sure if it's in other games or which one it is in. Ten squared allows you to pause your game and access your library without closing the game itself. It's really neat and nifty and would love to see it in more games. It's not too much of a problem if games pause when you push the home screen button to change music and then resume where you left off, but it just kind of simplifies things, you know?
     
  16. Palfince

    Palfince Well-Known Member

    Dec 30, 2008
    1,817
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    [​IMG]
     

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