iPhone Tiny Diggers 2

Discussion in 'Upcoming iOS Games' started by TouchTilt Games, Oct 25, 2013.

  1. TouchTilt Games

    TouchTilt Games Active Member

    Aug 30, 2010
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    If Bob the Builder and the Fraggle Rock Dozers had a baby, it would be Tiny Diggers.

    Hi guys,

    We're half way through development for Tiny Diggers 2, a family-friendly, open-world sandbox construction game. Initial platform release will include the iPad.

    We're seeking funding on Kickstarter to get it finished: http://www.kickstarter.com/projects/touchtiltgames/tiny-diggers-2

    Please help us out or spread the word so we can get it finished.

    Early prototype video:



    Tiny Diggers 2 brings exciting, creative-learning play with trucks and tools in an open-world, construction theme for kids. Players can operate popular trucks and tools and perform jobs such as: digging, demolishing and building everywhere in a brightly coloured cartoon world.

    Kickstarter campaign video: http://kck.st/HbXDVN

    At launch, players will be able to carry out a mixed bag of construction jobs throughout the map using your truck or tool at hand.

    Key Features

    • Digging or dumping dirt, manipulating the terrain in real-time
    • Moving and transporting pipes
    • Building or demolishing a house, blasting boulders
    • Hammering, Sawing, Jackhammering, Shovelling, Painting road lines
    • Construction helmet rewards for upgrading, customizing and unlocking new trucks and tools
    • Side quests


    Tiny Diggers 2 will come in two age-specific modes:

    Toddler Mode
    • A simplified control scheme for kids (age 2-4) who aren’t quite able to grasp 3D games
    • Trucks and characters are on-rails in a side-scrolling perspective while still containing all the exciting features of the advanced mode.

    Big-Kid Mode
    Drive and walk in a third-person perspective
    Aimed for kids age 5+ and parents who are more comfortable with 3D games.

    Tiny Diggers 2 is running for 30-days on Kickstarter, ending November 22nd.
     

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