Next days a new update of my game will be available. I'm looking for someone who can help me the hard work of promoting the app on magazines, blogs and social media. If you can send me a little proposal with your approach and some figures would be very nice. About the app -- RubberBalls, RubberBallsLT RubberBalls is one of the first games to successfully capture the physical characteristics of real life raw materials and let them be experienced on touchscreen devices. This innovative tetris-like game allows users to experience realistic response times and physical traits of rubber while intriguing them with its addictive nature. The object of the game is to combine balls of the same color to form as many connections as possible. When a group of four balls is formed, points are awarded. ... Full: http://itunes.apple.com/us/app/rubberballs/id487675677?l=en&ls=1&mt=8 Trial: http://itunes.apple.com/us/app/rubberballs-light/id493805781?mt=8 Gameplay: http://www.youtube.com/watch?v=ZNJBSCtMh5k Project-website: http://www.play-rrm.com/ -- cellophan
Hope this may help you. Check this out.. http://fiverr.com/appthinker/promote-your-freeapp-by-giving-20-five-star-ratings-in-us-appstore I got 20 5star reviews with this guy. I posted this here so it may help you out.
exactly.. and how would 20 downloads help in "huge chance of boosting up your App rank."?? u might as well ask 20 of your friends to help rate/review your app. I just did - 19 to go. Better to save your US$5 and drink a cuppa of Starbucks to reward yourself for the good work you did.