I was playing around with some of the app files before and I found this. Ok, so find where the app folder for Doom Classic is. It should be located in var->mobile->Applications->(random letters and numbers)->Doom.app. Once you find that, go into the base folder. You should find a few files, one of which should be "doom.wad". Find your Doom 2 WAD file. Now click and drag that into your base folder. Make sure you rename the file to doom2.wad (no caps), or else the app will most likely crash when starting it up. NOTE: This temporarily replaces your Doom 1 levels. So when you click on E1M1: Hangar in the New Game menu, it will start up Doom 2's E1M1. When you want to play the Doom 1 levels, simply remove the doom2.wad file from the base folder.
Nice... I'm gonna go try to get more WAD files to work with this now and get back to you guys on how it goes. And I didn't see any threads on this topic, so I figured no one had posted one yet.
Yeah, and I have a TON on my laptop. I'll give some of my favorites a quick try and see how it goes. I gotta re-download the app first, since when I replaced the Doom 1 wad file, I must have gotten one that doesn't work with the app, and it kept crashing. So I'll check out some of my favorite WAD's and let you guys know how it went.
Oh yeah, I didn't mean that in a "you shouldn't have made this thread" way, rather a "hey check this out" way. Good luck with your experiments.
Oh yeah, I wasn't taking it that way. And as for my experimentation... not too well. I may be doing this wrong, but every time I go to run it with the original doom.wad I got from the app and the mod named doom2.wad, it opens to the splash screen, plays a second of music, and crashes to springboard. I'm trying it with Goldeneye right now just to make sure I'm doing it right.