FullBlast SHMUP game

Discussion in 'Upcoming iOS Games' started by Eskema, Jul 19, 2013.

  1. tucho

    tucho Member

    #21 tucho, Oct 21, 2013
    Last edited: Jan 2, 2014
    Hi again guys, here are some pictures of the 2nd boss (3 in total), it is the big daddy of the brain bug :p
     
  2. tucho

    tucho Member

    #22 tucho, Nov 21, 2013
    Last edited: Jan 2, 2014
    Just 2 new pictures: the shield for the Brain Boss, and the first asset for the 3th (and last) tileset, a battleship.
     
  3. tucho

    tucho Member

    #23 tucho, Dec 20, 2013
    Last edited: Jan 2, 2014
    Hi again guys, here are the first pictures of the 3rd tileset (and the last one), I'm about to finish the art of FullBlast :D, but we still will need some months of polishing before release it.

    And also a new enemy for this tileset
     
  4. Joltrabbit

    Joltrabbit Well-Known Member

    Jul 5, 2012
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    #24 Joltrabbit, Dec 21, 2013
    Last edited: Dec 23, 2013
    Happy Mutated Ill-Tempered Seabass? Will there be frick'n laser beams?
     
  5. kaibosh

    kaibosh Well-Known Member

    Jun 14, 2012
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    Stunning graphics, you have some talented artists on the team. Can't wait for this, the game better live up to those juicy visuals....
     
  6. tucho

    tucho Member

    Thanks for your comments guys :)

    @kaibosh: All graphics were made by myshelf, we're just 2 people involved on this project, Alex for the code and me for the graphics.

    We hope to release it on the 2nd or 3th quarter of 2014, but anyway we will keep all of you up to date about our progress on this same thread.
     
  7. tucho

    tucho Member

    #27 tucho, Dec 27, 2013
    Last edited: Jan 2, 2014
    Here you can see the last illustrations for the loading screens, with this ones we already have one illustration for each of the 12 levels, we will use them with a short text as part of our simple storyline.
     
  8. Joltrabbit

    Joltrabbit Well-Known Member

    Jul 5, 2012
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    #28 Joltrabbit, Dec 28, 2013
    Last edited: Dec 28, 2013
    If you could make a shooter where you can be grabbed, break free and fly again... You'd have a nitch! It'd be something more than one shot deaths and life bars.
     
  9. tucho

    tucho Member

    thanks for your comments Joltrabbit :), the gameplay with these tentacles is not like you described, but something similar ;)
     

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