The fight

Discussion in 'Public Game Developers Forum' started by AlexProbst, Jan 22, 2014.

  1. AlexProbst

    AlexProbst Member

    #1 AlexProbst, Jan 22, 2014
    Last edited by a moderator: Jan 22, 2014
    I've been working my ass off in the graphic design of newspapers and magazines for 20 years now, started when I was 17.

    A year ago I felt I was really getting nowhere with this job in this dying industry so I decided I wanted to make a living doing what I really love... video games!

    And the fight begins!

    I had 34 different ideas for 34 different games, finally I settled for something simple and fun that could be done in a 2 man team so I got in touch with a friend in Australia to do the programming and we started our puzzle game called Colorino

    The point is... i'm new to this world, this industry and would really like a lot of feedback from everyone with experience developing games

    The good, the bad, the ugly... anything that can give me a better perspective on that to expect, how to cope, who and where to fight my fight!

    Thanks all for reading this far!
    Alex
    @colorinogame
     
  2. Destined

    Destined Well-Known Member

    Aug 11, 2013
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    Keep your expectations very low and certainly don't rely on your game meaning you can quit your day job.
     
  3. BlindAlbino

    BlindAlbino Well-Known Member

    Dec 19, 2012
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    I am Co-Founder and Art Director for Blind Albino,
    La Habra Hights, California
    Go for it man! I love seeing more and more artists and designers coming to this genre. And don't be discouraged by any nay sayers.
     
  4. Destined

    Destined Well-Known Member

    Aug 11, 2013
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    I agree with going for it! But still it is important to be realistic and not be crushed if your first game only sells 50 copies. 50 copies is still a lot!!!
     
  5. AlexProbst

    AlexProbst Member

    yep

    Yeah, I'm being realistic, I don't expect to launch the next candy crush and get rich with my first game, If I do I'll patent many word by the way :D

    But really, I just want to lear right now, start to build a catalog of high quality games, It's just fun to work on this

    Thanks for your comments!
     
  6. BlindAlbino

    BlindAlbino Well-Known Member

    Dec 19, 2012
    58
    0
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    I am Co-Founder and Art Director for Blind Albino,
    La Habra Hights, California
    Can I patent the word "Game?"
     
  7. AlexProbst

    AlexProbst Member

    yes you can! :D
     

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