Horde of Heroes - Retro Match-3 RPG - [Everplay]

Discussion in 'Upcoming iOS Games' started by Everplay, Mar 24, 2014.

  1. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    #21 JCho133, Mar 31, 2014
    Last edited: Mar 31, 2014
    Really looking forward to this, the art is frickin amazing, especially the monsters.

    I'm pumped :D

    Also, any news on Ace of Blades? Or is it truly dead?
     
  2. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Both these games look good but I have a hard time getting behind Everplay after Spell Sword went freemium.

    And probably the most painful, what happened with Terra Noctis (a game I consider to be one of the best iOS platformers, but just was handled terribly wrong between a number of publishers so don't know if I can totally blame Everplay on that one).
     
  3. Nobunaga

    Nobunaga Well-Known Member

    Jun 2, 2012
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    A quote from Everplay on the now in limbo Ace of Blades. A few developers have had issues like this in the past. If they have learnt from their "mistakes" I hope we can all get passed it. I understand the scepticism. I'm all for giving them another chance though.
     
  4. Pivi

    Pivi Well-Known Member

    Feb 5, 2013
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    Haha, sorry, but this is just bad propaganda speech. :)

    Every freemium game can be played without IAPs, but most of them can't be finished because of some paywalls and/or insane difficulty.

    My main advice is this:
    Make the game HARD for cheapskate people, who won't pay a dime for IAPs.

    Make a one time purchase IAP (like EXP doubler), that makes the game's difficulty NORMAL, so anyone who is willing to pay for a good game, can finish the game without paywalls or needless frustration.

    Any other IAPs can make the game easier for anyone who buy the consumables, but it's not necessary for a normal gamer to finish the game.
     
  5. Sanuku

    Sanuku Well-Known Member

  6. kenken11

    kenken11 Well-Known Member

    Sep 29, 2012
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    Awwww 3 more weeks to go, no :(
     
  7. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Ooo I'll be picking up the soft launch version when I finish work. But when you say recruit friends to help you in battle? It's not one of those with friend codes or asking me to add random strangers to Facebook is it?
     
  8. Everplay

    Everplay Well-Known Member

    Jan 21, 2012
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    The only Heroes you found are the battlefield are your friends. Its not like Puzzles & Dragons, for example, where you find random people and just add them. And there are no friend codes. We understand that privacy and security are important to our players, so the function comes from the integrated Facebook features of iOS so that (at least Everplay) doesn't access any of your personal information.
     
  9. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    How much easier or more difficult is the game if none of your friends play so no one is there to help you? Sounds good that it isn't intrusive, although not many of my friends play iOS games : (

    Downloading now as I still have 2gb data left and only 2 days to use it so I'll try on my break in an hour : ) I love the graphics in the screenshots by the way.

    Also I seen a comment saying matching/combat is not turn based it's just a timer that continues to count down until the monster attacks, is this permanent or something that may change? I have always preferred turn based where it just counts down until the monsters attack you after your turn as it allows more freedom for when you play instead of needing to play when nothing will distract you.
     
  10. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    You could always pause
     
  11. ste86uk

    ste86uk Well-Known Member

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    #31 ste86uk, Apr 2, 2014
    Last edited: Apr 2, 2014
    I know but that still wastes precious time and I hate match 3 games I only like these because of the rpg elements.

    *edit* ok so I'm not finding it so bad doing it this way without it being turn based. One comment though the tutorial is great at explaining things yet doesn't explain anything for the elements at the side when levelling up with the fire and air ect
     
  12. christopherrocs

    christopherrocs Well-Known Member

    Aug 15, 2013
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    Loving the game, but I agree, I have trouble findin how to get more base health, and I don't really know what to put points in. Same with the elements
     
  13. JCho133

    JCho133 Well-Known Member

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    I believe one of the skill point areas is a green heart
     
  14. christopherrocs

    christopherrocs Well-Known Member

    Aug 15, 2013
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    Anyone else having trouble advancing from 1-10 after killing that Venus man trap? I killed him, won the quest but I don't advance...
     
  15. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Mines working fine, I'm on the goblin camp a few levels later. Also to the other question health is the green stat on the bottom left when levelling up.

    I still have absolutely no idea what the elemental stats do, one bit of gear had the fire picture and said firepower +15%. Anyone know what the fire, water, earth and air do? I have 1 point in fire and fire elements show up but unsure what they do when I match them still.

    Also wondering devs if I quit or restart a mission do I keep gold and keys ect that I found it have to win the level?
     
  16. Havelcek

    Havelcek Well-Known Member
    Patreon Bronze

    Apr 30, 2013
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    After playing this for 24 hours now, I think they really need to rethink the hearts & IAP system. At its core the combat/Match3 mechanic is fantastic and addicting, but its very easy to blow through your hearts and then you are left with a Candy Crush/Facebook style IAP system. Given that this genre (fantasy RPG) is a niche genre to begin with, I'm not sure how successful this is going to be.
     
  17. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Very quiet around here
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    There's a release thread haha
     
  19. acgf

    acgf Active Member

    Mar 1, 2013
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    love this game, but 4-20 is too hard
     

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