How to market your indie games

Discussion in 'Public Game Developers Forum' started by binaryhelix, Dec 9, 2011.

  1. binaryhelix

    binaryhelix Well-Known Member

    Oct 15, 2011
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  2. givenstage

    givenstage Well-Known Member

    Dec 9, 2011
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    Game Artist
    Singapore
    Thank you for sharing this, these are really helpful and great advices!
     
  3. ronare

    ronare Member

    Nov 15, 2010
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    very cool video, thanks for posting it! I was actually going to start sending promo codes for my first game to reviewers today, so it came at the perfect time :)
     
  4. elif

    elif New Member

    Aug 21, 2011
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    Great tips.. Thanks for sharing. :)
     
  5. Quite an interesting talk. One or two good points in there as well. Thanks.
     
  6. smashdev2011

    smashdev2011 Well-Known Member

    Nov 29, 2011
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    Near San Fran
    Good post! I was looking for info on this... Good luck on your app!
     
  7. pchukwura

    pchukwura Well-Known Member

    Sep 15, 2010
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    Co-Founder/Software Engineer
    Atlanta
    Great post...thanks!
     
  8. givenstage

    givenstage Well-Known Member

    Dec 9, 2011
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    Game Artist
    Singapore
    I've already watched it 3 times... Really like what he said about don't ever give up, it separates the good developers from the bad ones... then again, being stubborn isn't really a good idea as well, so i guess good developers can find that balance ?
     
  9. M@realobjects

    M@realobjects Well-Known Member

    Dec 11, 2011
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    Germany
    Very instructive video, thanks for sharing! For us it probably means to invest more in the professional creation of game video trailers.
     
  10. binaryhelix

    binaryhelix Well-Known Member

    Oct 15, 2011
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    I watched it several times, too. Apparently, our website is rather weak, so that's what I'll be working on. Might have to start blogging, too.

    What's interesting is his take on holding back reviews until the game is ready for sale. Kind of a luxury for an indie really--you take whatever press you can get, no?
     
  11. King Krak

    King Krak Member
    Patreon Indie

    Nov 18, 2010
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    (mobile) Game Designer
    Sonoma County
    Thanks for posting this, binaryhelix.
     
  12. rhansson

    rhansson Well-Known Member

    They Make Games

    Check out www.TheyMakeGames.com

    I just launched a Beta of this new community this morning. They Make Games mission is to help indie developers with promotion for successful self publishing, and much more.

    Let me know what you think!

    /Rasmus
     
  13. o-b-o

    o-b-o Member

    Jul 22, 2011
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    development & management
    Europe
    I'd like to suggest you this book: iPhone and iPad Apps Marketing: Secrets to Selling Your iPhone and iPad Apps

    You can find a lot of tips&tricks ... and some of them are: MUST DO! ;)

    Good luck with your marketing!
     
  14. rhansson

    rhansson Well-Known Member

    I double that. I would start by taking these three steps.

    1. Have a target audience that you believe you can help
    2. Know how to find your audience and explain why they should care
    3. Let them participate in EVERYTHING you do that matters and you'll have a mutually beneficial relationship.

    Let me know if you have any questions!
     
  15. bbygmr

    bbygmr New Member

    Dec 13, 2011
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    Thanks for sharing.
     
  16. BravadoWaffle

    BravadoWaffle Well-Known Member

    Sep 25, 2010
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    Game Designer
    Agreed. This is a solid niche game strategy. Even in that video they were talking about finding the niches, finding the small areas where there are openings in the game market. Involving a community in the making of a game is an excellent way to find success.
     
  17. TC Games

    TC Games Well-Known Member

    Dec 5, 2011
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    iOS developer
    Thank for posting this!
     

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