I need a little help with setting up Cocos2d. I'm trying to get started, but everything I find on the internet leaves me with thousands of errors from Xcode when I try to run it. I'm not sure what I'm doing wrong. Does anyone know of some beginner mistakes I may be making or know of a good tutorial on how to start? On a side note, I'm also trying to set up the Cocos2d templates. I used the console and installed the install_template.sh successfully, but even when I open Xcode and start a new project the templates don't show up. Thanks in advance!
I was wondering the same thing. I can never get it to install! All that studying and $99 for nothing!
Hi, I highly recommend you guys post on the Cocos2D forums. Lots of helpful folks over there: http://www.cocos2d-iphone.org/forum/ And don't forget to check the wiki: http://www.cocos2d-iphone.org/documentation --yarri
I don't remember 'installing' Cocos2d. I know there is a certain procedure for the Python stuff (which is complete crap IMHO). I dropped the Cocos2d folder directly into Developers/Library/ and immediately compiled a few things. It seems to have worked. I think Library is an inappropriate location, but I haven't mucked around with it enough to make changes.
Run terminal. cd to your Xcode project template locations. Run install_template.sh from the cocos2d folder. @KGameLover1 If you still need help...You got my Gmail.