Hello fellow devs, We are a really tiny indie studio developing an action squad-based strategy game. This is all done with our own custom rendering and physics engine, mostly in C++ with just the UI frontend in objective-C. OpenGL ES is used for rendering. We have spent quite a bit of time working on this title (and there is still a lot more polishing left to do). We are wondering if there are any tips/advice on pushing out a title like this? Here is the gameplay trailer/teaser if you are interested: Subscribe to the TouchArcade YouTube channel Let us know what you think. Any tips/advice from fellow devs will be greatly appreciated! - KestrelMoon
Hi guys, We are thinking of putting some sort of in game replay feature in the game so you can share on youtube. Do you think this is a good idea for spreading the appeal of the game? Any advice/comments will be appreciated from fellow devs! Cheers, KestrelMoon
Hi, maybe this article about mobile game marketing is a good start. What's your budget? It's a premium or freemium game?
We are doing freemium for this game. Hopefully it will help in terms of getting new players on board.