This week's track: The funky, up-beat main theme to upcoming mobile game Banadoh! Inspired by the Donkey Kong & Rayman soundtracks. https://soundcloud.com/matthewdear-1/bananadoh
Couple of things this week: Rising Legends, which I made SFX for, has been greenlit on Steam! Stay tuned for the full release. Plus, a new Medikidz track; a casino big band number inspired by the Grim Fandango soundtrack. https://soundcloud.com/matthewdear-1/medikidz-casino
I wrote an old school 90s-shmup-style track last week. Lots of hair metal influences with retro midi guitar sounds XD https://soundcloud.com/matthewdear-1/g4mm4-master-90s-shmup-style
Rising Legends has been greenlit! Watch this space for the full release http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning. https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb
As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait until the full release to see all of them in action! https://www.youtube.com/watch?v=L3COd85u44g&list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb&index=5 I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there...
Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months. Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC! In other, more personal, news... Bananadoh! has been released! Available on Android, iOS and in your browser. http://atqu.in/ You can hear my music for it here: https://soundcloud.com/matthewdear-1/bananadoh I'll probably put together a soundreel and gameplay video soon as well (Y)
I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel! We started putting the rhythm tracks down over the last couple of days, and tomorrow we'll be adding some guitar solos You can see a fun time-lapse video of us here: (I'm the one with long hair and glasses playing guitar) https://www.facebook.com/thegreendieseltheory/videos/10156811405425635/ I also put together a short gameplay video of Bananadoh, showcasing my music and sound effects in action (Y) https://www.youtube.com/watch?v=6FAOOkOl2HM
I've been working with Harley Game Studio on their game Apocalypse Alpha recently. http://www.apocalypsethegame.com/ Here's a short showcase of some of the gunshot sounds I designed for them. https://soundcloud.com/matthewdear-1/gunshots-demo
Another sound effects demo track, this time impacts! https://soundcloud.com/matthewdear-1/impacts-demo I'll be following up with a footsteps showcase soon.
I have many footsteps for you this week: Dirt, sand, puddle, linoleum... https://soundcloud.com/matthewdear-1/footsteps-demo These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly http://www.apocalypsethegame.com/
I've put together a collection of sounds that I've made for Winged Clouds upcoming game Sakura Dungeon. This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic & Abilities' and 'UI sounds' demos as well. https://soundcloud.com/matthewdear-1/sakura-dungeon-combat-and-movement-soundreel
Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds. https://soundcloud.com/matthewdear-1/sakura-dungeon-magic-and-abilities-soundreel
Sakura Dungeons steam page has gone live! The game won't be released until later in the year, but you can see gameplay footage and images. http://store.steampowered.com/app/407330/ I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds. https://soundcloud.com/matthewdear-1/sakura-dungeon-ui-soundreel
I've had a really busy past couple of weeks this time, here are a couple of highlights... I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds http://store.steampowered.com/app/224440/ Sakura Dungeon has been released on steam, check out the link below. http://store.steampowered.com/app/407330/ Plus, if you missed them before, here are my soundreels of the game's sfx. https://soundcloud.com/matthewdear-1/sets/sakura-dungeon-sfx I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months. http://www.thebarbariangame.com/ They also have a great Unity Asset store, well worth checking out! http://www.infinitypbr.com/
It's been another awesome week of making banging sound effects XD For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx? http://steamcommunity.com/games/224440/announcements/detail/598231391601412686 For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo' https://soundcloud.com/matthewdear-1/impacts-demo
Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn. https://steamcommunity.com/sharedfiles/filedetails/?id=700666734 I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor. Watch the video below to see some of the animations and sounds for this character. https://www.youtube.com/watch?v=WW1lyo4KZWo
Hello Matthew, I'm working on a fun arcade game and looking for a SFX Designer. If you are available and interested testing my game, pls contact me at [email protected] thank you Cheers kripa
I've been on holiday for a week But I'm back now... to make banging sound effects and smash melons with hammers, so still Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster. https://www.youtube.com/watch?v=YoegbVjhc4E
Haven't posted for a few weeks... Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here: https://soundcloud.com/matthewdear-1/folk-tale-soundreel-1
This week I've put together a short demo for the Plant Monster from SFBayStudios' game The Barbarian https://www.youtube.com/watch?v=b3II_0Vmkkk This character is also available on the Unity Asset Store http://www.infinitypbr.com/#plantMonster