Its ready for alpha-test to download for IOS or Android devices! Go to www.dungeonbash.com to get the game. *Can you imagine leading an acid blob, an elf and a minotaur into combat? Or perhaps a pit-viper, a zombie and a slime demon? Dungeon Bash puts the player in control of a team of three adventurers, randomly selected from a list of over thirty radically different creatures, each with their own strengths and weaknesses.* This game failed its Kickstarter to pay for the fully animated graphics, but Ive been working away anyway with borrowed graphics for a private alpha-test release (scribblenauts).
Cheers mate. Until TestFlight is fully absorbed into the app store, its a manual process of adding device permissions and making a new build, and uploading it, so that will happen at the end my day. Thanks for your patience!
One more thing, Im starting to fill up my quota of 100 IOS test devices. Could I ask that people only sign up for the single device they intend to play the game on? cheers!
A few have asked for basic GUI instructions, so here they are: BASIC HOW TO PLAY: - The animated highlight shows whose turn it is. - Swipe in a direction to move or melee attack. - Highlight a ranged weapon on the blue tab (if you have one) and touch the target tile to shoot. - Use leader mode to control the team as a group. (when no monsters are around, the crown button becomes enabled) swipe and release on the destination tile to walk to that destination - To manage your inventory, walk to a tile with stuff on it, and use the green tab to pickup and drop items (max 10). - Equip one weapon, one defensive item and one amulet using the blue tab - click on the item to be equipped. - move onto the stairs and press the stair symbol to go down, one at a time - the hand symbol is to pass that character turn.