You sir are hopeless. How on earth could you even know where you're shooting at? It would only work if you'd have crosshairs.
100% yes. Now that looks like the kind of zombie game I've been waiting for on IOS. Exploration, scavenging, etc. Are there any survival mechanics (hunger, stuff like that)? Day/night cycle? Your description sounds like this may have some roguelike elements. If you port this, instabuy for me Edit: Personally, I always prefer a dual stick control scheme. Of all the control types I've used on IOS, I've found dual stick to always be the most responsive and easy to play, especially if there're floating stick or split touch options. Your fingers aren't blocking the screen; I play on iPhone so that's an issue for me. Dual stick allows you to easily maneuver and attack at the same time. If anything, at least provide the option to choose either dual stick or drag/tap. Just my two cents
Wow! Honestly I don't use the term lightly, but this would be an Instabuy. The game looks fantastic, and I love the eerily quiet atmosphere.. I'd happily spend a few bucks on this gem, and even more happily help in beta testing if you have a need (on control, for example). PM me on here if interested
I guess I overlooked the lack of a visual cue as to where you're facing in those segments of Organ Trail. However, even if you had to actually walk in a direction in order to shoot in that direction, I do think that would have been easier than what was in the game simply for the sake of being less finger-busy in intense segments.