Its been 2 months since my first iOS game launched - Here is a blog post going over some sales & usage stats. I'm subscribed to this thread, so feel free to reply with any questions or advice. Blog Post: http://echoecho.es/blog/2013/2/12/2-months-of-number-tap
Interesting post, I like your game and I am sure it has a lot of potential. However, I think you are selling it wrong. You need to sell it as a game (right now it looks like a calculator) and need decide who you are selling it to. You can't aim it at both toddlers and math geniuses. It took me a long read of the description and look at the screenshots to know what it is about. Most people will give you 30 seconds and move on. I would give it a new icon that is more fun & game like, a new descriptions, new screenshots and move to an IAP model and see where that takes you.
Thanks Thanks for sharing this, helpful for me as i'm building my first app also and its a numbers/educational game too. Cheers,
@DungeonPlunder - I use flurry.com for usage stats and appannie.com for sales stats. @Arty Tales - That kind of mirrors other feedback I've got too. Thank you for the feedback, it's very helpful for planning my next update @rikschennink - Glad you liked it! @Appvism - Good luck with your app