Best time to launch an app...

Discussion in 'Public Game Developers Forum' started by alanappromoter, Oct 23, 2012.

  1. alanappromoter

    alanappromoter Well-Known Member

    Sep 25, 2012
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    app promoter
    London
  2. SuperNU

    SuperNU Well-Known Member

    Aug 22, 2012
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    Thx Alan

    It's a good article
     
  3. MarkFromBitmenStudios

    MarkFromBitmenStudios Well-Known Member

    Apr 4, 2011
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    IT Architecture, Development Project Manager
    Austria, Europe
    Only if you send them an ad-hoc build targeted for their UDID. Most review sites are on TestFlightApp.
     
  4. EFGames

    EFGames Well-Known Member

    If it is ready for sale, you have the ability to send promo codes. While the APP is not "live" to general public, with promo codes, they can still download the game from the App Store.
     
  5. Dragon Game Studio

    Dragon Game Studio Well-Known Member

    Oct 8, 2012
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    Game Developer
    Bali, Indonesia
    Thanks Alan,

    Great information :) Me and our studio manager were just discussing this issue when I came across this post.
     
  6. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
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    Game Designer for Ludia
    Canada
    #6 Blackharon, Oct 25, 2012
    Last edited: Oct 25, 2012
    The answer is it depends on your answer to these questions:

    Are you doing a reasonable amount of paid marketing (or free via some sort of deal)? If yes, then don't put it live ASAP.
    Are you expecting more than a few positive reviews? If yes, then don't put it live ASAP.
    Have you built any hype? If yes then don't put it live ASAP. Give them a heads-up saying they can pick it up on some date in the future.

    If your answer to all of the above is "No", then put your app live now because it's the best chance you've got.

    [edit to add] Be honest with yourself on the answers to these questions. Example: remember that AT MOST, review sites like TA write about 4 or 5 new apps per day... are you going to be one of them?
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    As long as your release date is set BEFORE your app gets in review (or maybe its before its approved), and you don't change it, it will appear as normal.

    NYZ2 was approved in September, was released today, and is showing up on the new releases list just fine.
     
  8. FlowStudioGames

    FlowStudioGames Well-Known Member

    Dec 14, 2011
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    Co-Founder
    Europe
    Why have you decided to wait so long? I suggest the closer to Christmas the more is App Store crowded? Had you any particular reason?

    And one more question: can you submit new updates before you make the app public? If so then you can generate more promocodes for journalists.
     
  9. alanappromoter

    alanappromoter Well-Known Member

    Sep 25, 2012
    68
    0
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    app promoter
    London
    Even if you have no budget you can still do some marketing work of your own. Still worth getting a press release writing even if you do it yourself and getting it out on free wires. Of course should always put the app on appromoter which is free. And there's always social media which can be utilized. Youtube is the second biggest search engine so if you've got a video that can help generate some interest.

    Yes, you can put through an update before launching and I believe this might be a way of getting hold of an additional 50 promo codes.

    Anyone wants to ask something directly: [email protected] or Skype: alanappromoter.

    There's a team of us here to answer questions you might have.

    Thanks, Alan
     

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