We're are a two man Developer team and don't have big Marketing skills. Published "FancyCrafting" on the Google Play Store @ 24.Okt.2015 and would like to get some advise from you guys on how to market this game with a low budget. https://play.google.com/store/apps/details?id=com.crafting.fancycrafting Thanks in Advance
Just looks like a cheap knock off, in fact you have used near identical (if not identical) graphics for certain objects. Not really ok...
The single most obvious fix to your marketing is to get a native English writer to write your description texts (including the phrases in the screenshots). That's as far as I got before moving on.