Bemuse - (by Fluttermind)[Universal]

Discussion in 'Upcoming iOS Games' started by Sanuku, Feb 5, 2013.

  1. Sanuku

    Sanuku Well-Known Member

    [​IMG]

    Source:
     
  2. Sharontung66

    Sharontung66 Well-Known Member

    Jan 1, 2011
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    The video was so aesthetically pleasing - although I couldn't quite relate how it integrates into the game as yet - I would honestly buy it "as is" and watch as it metamorphosed for hours on end. It's simply gorgeous.
     
  3. squarezero

    squarezero Moderator
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    Anything by Fluttermind is an automatic must-buy. Just sayin'.
     
  4. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    2D(ene) FTW! :)
     
  5. Dene

    Dene Well-Known Member

    Dec 11, 2009
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    Cripes - didn't think people would be posting about this so soon! For the record, obviously, the main aim is to get demonology into the hands of the under-fives. I'm seeing it as a mash up of 'Hello Kitty' and 'The Exorcist'*. As such, presentation is everything. :)

    Just for clarity, the video above isn't mine, nor specifically linked with my game - apart from the palette and use of light and shade... and the... um... movement of tentacles. I like to keep a record of what inspired me during development, and this is just one example. 'The Advisory Circle' and 'Space Alone' were my guidance for Incoboto. Bemuse's main muses haven't arisen quite yet.

    It is also a while away (even the core look is still being worked on) so don't expect too much too soon. In the meantime, I welcome visitors to the Fluttermind forums. My plan is to offer access to a free web-based version to everyone who comes and says 'Hi' during development.

    Thanks for the support, folks!

    *Maybe I'm joking about that mash-up. Maybe.
     
  6. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    The exorcist meets hello kitty? Sign me up lol
     
  7. Dene

    Dene Well-Known Member

    Dec 11, 2009
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    Blog has been updated with another teaser if anyone's interested.
     
  8. Dene

    Dene Well-Known Member

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    #8 Dene, May 3, 2013
    Last edited: May 3, 2013
    Another blog update. This time with pictures.

    [​IMG]
     
  9. copaeci

    copaeci Well-Known Member

    Nov 2, 2012
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    :eek: wow.... Beautiful environment
     
  10. Dene

    Dene Well-Known Member

    Dec 11, 2009
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    If enough people show interest, I'll put up a larger version. I'm trying not to have too many spoilers at this critical stage, but I also think you guys have been waiting ages for news. It's a hard balance.
     
  11. Dene

    Dene Well-Known Member

    Dec 11, 2009
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    [​IMG]

    it's getting there...
     
  12. Bronxsta

    Bronxsta Well-Known Member

    Any updates from Dene on Bemuse? I'm really hyped for this about Incoboto
     
  13. Dene

    Dene Well-Known Member

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    #13 Dene, Oct 27, 2013
    Last edited: Oct 27, 2013
    BeMuse is looking much better now, and the control scheme is fairly locked down. But things are going sloooowly.

    I have a tendency to agonise over everything in my games, so it's been a hard couple of months. At the moment, I'm trying to balance the mystery and complexity of ritual behaviour with the expectations of elegance one associates with touch-devices.

    This necessitates shuffling things back and forward from the main interface and into sub-menu systems and the like.

    I *think* it's all pretty solid now, and hope to test the systems on friends and family over the next few days. I'm hoping its the last time I shall have to do this nonsense.

    Ghosts just went in, and they are quite unpleasant, which is perfect. :)

    Again, as ever, mood is at the forefront of my mind, so - for those who missed it - along with the Moomins, this is the (other) inspiration behind BeMuse (in the same way as Space Alone was the inspiration for Incoboto).

    http://www.youtube.com/watch?v=YDXOioU_OKM

    If anyone is going to the big Double-Fine Indie meet thing in SF next Saturday I shall be there, and will be showing off an early version of the game to anyone who is interested. I'll be the one dressed in black with the outrageously silly waxed moustache.
     
  14. Bronxsta

    Bronxsta Well-Known Member

    Some new info from the Fluttermind blog

    Battle screen prototype
    [​IMG]
     
  15. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Oh my god.... The Maker gave me the chills.
     
  16. Bronxsta

    Bronxsta Well-Known Member

    #16 Bronxsta, Apr 28, 2014
    Last edited: Apr 28, 2014
    Some recent screenshots and info from the blog
    http://www.fluttermind.com/index.html

    [​IMG]

    [​IMG]
     

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