Universal Horn (by Phosphor Games Studio)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 16, 2012.

  1. Biggavelli

    Biggavelli Well-Known Member

    Jul 7, 2011
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    Boston,MA
    Yeah, great marketing strategy...
     
  2. l_23mer

    l_23mer Member

    May 27, 2012
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    I was excited after I watched TA play this morning then I read the description not for IPod touch just a kick in the nuts almost make me want to buy a new IPad. Almost
     
  3. h1976

    h1976 Well-Known Member

    Dec 20, 2008
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    Really tempted to buy then I saw the Zynga symbol... To me it means "avoid like a plague". So not gonna get it till I make sure some stuffs.
    Do you need to wait 5 hours to level up?
    3 hours to make a weapon?
    Or 10 hours to rest your character?
    Of course you can make all that go faster by paying 60 bucks.
    Standard Zynga tm stuff.

    If even a tiny bit of that waiting crap exist, Im so not buying this crap.
     
  4. blackmouth

    blackmouth Member

    Mar 17, 2010
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    New York, NY
    Reminds me of Ico. I hope the zynga model doesn't ruin the experience.
     
  5. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    Just for your info 1,80 GB uncompressed. Haven't play it yet... installing now.
     
  6. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    Hey, no blasphemy with ICO... ;)

    Lol, Hodapp just tweeted relief.
     
  7. seyoon

    seyoon Well-Known Member

    Jul 20, 2009
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    I also have a feeling it's gonna be this way. I already read the TA preview that gems are purchased as IAPs. And we are already paying the initial 7 bucks. Not only is Phospher borrowing design cues from Infinity Blade but seems like Zynga is continuing its IAP footsteps and pricing. Too bad, as a big Zelda fan, I was actually looking forward to this. I just hope the IAP mechanics for this game is not as bad as I suspect.
     
  8. fulcizombie

    fulcizombie Well-Known Member

    Dec 17, 2011
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    Wooooo downloading now and finally TDKR was released on Greek IOS store. IOS gaming heaven !!!
     
  9. Psykikgmr

    Psykikgmr Well-Known Member

    Apr 10, 2010
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    Well thank god it's not developed by Zynga. Who knows how messed up their IAP would be. These coin/gem/etc based IAP systems need to be destroyed and forgotten forever and I almost never buy games anymore that has them. I hope impressions here show they're completely unnecessary.
     
  10. DempseyRoll

    DempseyRoll Well-Known Member

    Jul 28, 2012
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    Is this really unplayable on 3gs? My little bro is crying because i said its for 4s only...LOL
     
  11. GeekyDad

    GeekyDad Well-Known Member

    Jan 14, 2012
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    So, another bloated (file size), over-priced IB clone that reminds everyone of ICO and has some simple swinging mechanics tacked on? Meh...
     
  12. grenadedodger

    grenadedodger Well-Known Member

    Jul 6, 2010
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    Manchester, UK
    Yeah I'm all over buying this as well but same as most people here I'm somewhat reticent due to it being Zynga. Anyone who's taken the plunge got any impressions yet? Is there IAP or any time management etc?
     
  13. sscryptwb

    sscryptwb New Member

    Aug 16, 2012
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    Just bought it waiting for it to download...hopin the IAP aren't necessary but we will see!
     
  14. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    May look like ICO, but the battle system looks too Monster Hunter iOS.
     
  15. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    #35 ironsam80, Aug 16, 2012
    Last edited: Aug 16, 2012
    Holy moly... I thought for Greece Batman was to release 23 of August... What a dreamy day...
    Horn looks amazing on the new iPad... A little bit laggy in some parts but nothing serious till now.

    EDIT: And till now the free roaming and the 3D battle system makes it quite far from just a IB clone.
     
  16. seyoon

    seyoon Well-Known Member

    Jul 20, 2009
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    Thanks. Keep the impressions coming.
     
  17. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    At least at the new iPad i think that it is a little bit laggy just for 1-2 secs when you enter to a new area... Probably it is the time it needs to render the scene because after that it is ok.
     
  18. seyoon

    seyoon Well-Known Member

    Jul 20, 2009
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    Yep. Brad also experienced a hiccup. To quote him from the TA hands-on:

     
  19. h1976

    h1976 Well-Known Member

    Dec 20, 2008
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    Ok nobody can tell for sure if the IAP is necessary or not, yet.
    But no gamecenter also, let alone iCloud.

    At least there's no waiting mechanic.
     
  20. fulcizombie

    fulcizombie Well-Known Member

    Dec 17, 2011
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    What the hell, the game crashed twice (Ipad2) . It seems that evey time you reach an area, you must wait for the camera to adjust and not try to force it , by looking around before the camera adjusts , or the game will crush . The game does feel a bit too ambitious for current IOS devices (the ones it supports) , Forget the IB games, this is a free moving action/adventure with touch controls instead of a virtual joyistic . The graphics are jaw-dropping .
     

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