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I wish some more of your games like Spikeball, Roswell, and City Bucks were available for iPhone. They look awesome.
Thanks Cygnet. I figured the smaller screen of the iPhone isn't very suitable for two-player games... I made these specifically for the iPad. Do you think it's possible to do a two-player-one-iPhone game that's lots of fun, perhaps even better than an iPad version?
I see your point, I've tried a few, some work and some end up like Twister. Any chance of a one player vs. AI or two player via bluetooth?
Having terrific AI would be cool, well, I've included a "Training" mode in a couple of the two-player game, but it's just meant to be a small add-on, because I really have to focus on doing one thing right... being just one person responsible for coding/ graphics/ making the music. Competing against others via Wifi could be an option, I looked into doing that with the framework I used and may consider that for the future, for all those cases where you don't have a friend around but still want to play. But, all my latest projects were single-player games/ apps actually (like Karate Girl Destruction Run), so I'm definitely trying to offer that too. Well, you know, you gave great comments about Karate Girl in the past (thanks again!).