A Quirky Casual Game - Please give me feedback!

Discussion in 'Public Game Developers Forum' started by treksterjay, Apr 16, 2014.

  1. treksterjay

    treksterjay Member

    Jan 9, 2014
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  2. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
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    Game Designer for Ludia
    Canada
    #2 Blackharon, Apr 16, 2014
    Last edited: Apr 16, 2014
    Ah it launched! Congrats!

    Edit: Aww - I was really excited to try the multiplayer version of the game but there are no players yet. That's a real turn off!
     
  3. treksterjay

    treksterjay Member

    Jan 9, 2014
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    Thank you! It was a long enduring process getting it to launch. However, I believe the hard part is just getting started.

    Yes, I know. I am trying my hardest to get a base of active players as playing on multiplayer is the way to maximize the fun from this app.
     
  4. dirkle

    dirkle Member

    Sep 4, 2012
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    Nice game. After a couple of plays I got the hang of it and it's pretty fun.

    Pros:
    1. I like the design and feel of the game. Everything is smooth and it has a clean feel to it.

    2. The strategy of the game can get interesting. I haven't played enough to get it down but I see a lot of potential here.

    Cons:

    1. Why do I have to log into Game Center? I'm not even able to play single player without it. This is the only game that has done this to me.

    2. I had to work to figure out the game play. What was happening wasn't exactly intuitive to me. It's interesting once I figured it out, but I had to go through the tutorial twice and play 3-4 games of having no idea what was happening.

    3. Power-ups. At a quick glance, they are very expensive and I don't even get one or two to try out. I wouldn't pay to get them because I don't have any reference to what they can do and why I should spend money for them. Maybe starting with a random power or something would give me some more interest.
     

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