Can Knockdown was an instant hit and reached the #1 spot in 67 countries since December 2010. This free and universal game has been downloaded nearly 2,5 million times in just one month! Now forthcoming sequel will try to beat that record! -------------------------------------------------- Yes, this is the moment when we can put our cards on the table and say Can Knockdown 2 will hit the App Store on 1 March! To celebrate Can Knockdown’s 2 worldwide premiere, we are planning to sell all our games for 0,99$ only! The same low prize for all games (including Can Knockdown 2) will be a limited time offer. Below fresh and hot game trailer which reveal nearly everything . As usual we are waiting for you feedback! Subscribe to the TouchArcade YouTube channel
Can't wait!! The first is awesome!! I leave some suggestions that I'd like to see: A multiplayer mode (online and pass'n'play) A timed mode (Who can make more points in one minute, for example) New backgrounds Random levels (not always the same) More bonus (like multiball, more power, etc.) A ticket prizes (like Skee-ball and Ramp Champ)
Multiplayer? Seriously? How would you make that work? People seem to want multiplayer in EVERYTHING, I've seen people want multiplayer in angry birds even, why can't we be satisfied with having some games without multiplayer? Don't get me wrong, I love multiplayer in some of the games like N.O.V.A, but some games are designed to be singleplayer.
Man, I can't agree more. I am 34 and have had every system and handheld...over 3000 games for my iPad and iPod. I play multiplayer about 1 percent of the time. In fact I would rather play alone 99% of the time (day of defeat (PC) and homerun battle (iOS) are the 2 games that I must play multiplayer to enjoy) For games like this, I would rather have a ton of content than some dumb multiplayer mode that is created just to have multiplayer, not because it would add to the experience. iDreams, please focus on content and ignore multiplayer. Where is k-rally by the way???
Forgot about homerin battle, good example. Getting back on track, I'm looking forward to Can Knockdown 2, I played the first one quite a bit.
Multiplayer exemple: A row of cans in several rows and the two players throw the balls at same time for make, win who knockdown more cans. Another: Every player have a color of cans and only can Knockdown her color, win who finish first. Another idea: See the live rank, when you are playing, and the cans necessary to overcome the previous in the rank.
if multiplayer can be added in easily why decline it? New super mario bros wii is a prime example of a company with the capability being lazy about it. same can be said about scott pilgrim on the consoles. i dont know if this game NEEDS multiplayer, as its a score based game that doesnt really ache for head to head competitiveness. but the iOS platform needs to step up. they have gamecenter, lets make it better.
Looks like this is going to turn into a discussion about multiplayer(if it hasn't already) let's keep the discussion about the multiplayer here: http://toucharcade.com/forums/showthread.php?goto=newpost&t=82973
We can discuss more about multiplayer in Can Knockdown 2. We are definitely willing to implement such feature. Probably not in the first version but update will have some multiplayer options. I think multi in Fruit Ninja was great. Quite inspiring dont you think?
Today we can reveal more informations about forthcoming Can Knockdown sequel. The first version of our game have only one game mode. Can Knockdown 2 will have three unique game modes! Classic Mode (updated mode from original game), Target Mode (test your aiming skills) and Sniper Mode (something quick and accurate), more info will appear soon + screenshots!
Last time we revealed some informations about three game modes in Can Knockdown 2. Today we can show you first screenshot game menu. To choose game mode player need to hit one from three cardboard boxes. You are most welcome to share your opinions or suggestions with us.
Hi everyone, According to the promise here is next screenshot from Can Knockdown 2. Today we are revealing something about Target Mode where players can prove their accuracy by destroying popping-up moving targets and fight against time. Perfect shot stops the timer for one second. The more accuracy you are, the more time you have to collect higher score. While you are aiming targets, special bonus cans appears. If you hit one of them you can expand the final time for few seconds. As always we are counting on your opinions and thoughts. Let us know what you think about new game mode. We are very exited to release game soon in the App Store.