No specific date right now. Before I first announced TDIT, I had a specific design and scope in mind. Since that time I've re-examined it and decided to strengthen the survival mode aspects among other things. My plan is to make this the best game it can be. The downside is that this does take longer to develop. Cheers, Ian
Not right now, but I will be (I use testflight). If you want to be included for beta testing PM me and include your details.
are there vehicles in the game, like cars (I saw boats, can you control them?). will there be a day/night syckel? atm the game looks to bright and not really zombie apocalyps like? Will it be more dark and "scary" looking? Will there be broken stuff and more apocalyps feeling in the final game? Now its just a normal city with zombies. The game looks really good and the controlls looks so awesome. LOVE how you take adventage of the toutch screen with the oil swiping and tipping it over. I really hope there is alot more of that kinda stuff! Stuff that only whould work on a toutch screen!
Sorry for the late reply. I must have missed the notification of your post. First of all TDIT is still in development albeit slowly recently due to personal issues. Nothing to be concerned about. I did take a short break from development to work on a puzzle game (Konductra: Graveyard Shift) which is finished and will be out soon. The game does have vehicles that you can drive. There probably won't be a day / night cycle. The art will likely change / be tweaked as I continue development - not sure if it will ever be scary looking. The city won't look "broken" because this is fairly new outbreak - you are at the start of it. Thanks for your comments on the controls and oil spilling - I agree it works well on the touch device!
Yes, there is still plenty of time for that - please send me a PM with your details and I'll get back to you when I'm ready for beta testing.