How do I add a custom font to an app? I found this thread but I also found it not very helpful. Can anyone clarify the process for me? Thanks. P.S. A commercial license has been acquired so let us skip right to the meat and potatoes.
In our games we create a texture with all the letters, numbers and symbols we require for the game, and than simple render the text with that texture. I thought to blog about using custom fonts in OpenGL apps... but didn't find the time to do it.
For UIKit applications, I use this: http://github.com/zynga/FontLabel It is a UILabel subclass that allows you to use your own font files (ttf and otf) For OpenGL games, try using bitmaps