Icon Selection! Yup, that's our recently launched kickstarter. We'd appreciate any support or spreading of the word! In addition, we'd like to see if the community would like to help us decide on our App Store icon. Here's 5 from our first pass! Let us know what you think will work best! Icon 1 Icon 2 Icon 3 Icon 4 Icon 5 Icon 6
Hey TA! We got a few suggestions on adding more different mechs for our icon so we just added a 6th icon! Let us know what you think among all 6 of them! Icon 6 In regards to our BETA, we will be inviting people to test our game in our first public beta very soon. Keep posted on either this thread, Twitter, or Facebook and you should be one of the first to know.
Sorry for the lack of update! We've been busy tweaking the game and testing it on a daily basis. At this point now, we're around a month or two from the release. There's been a lot of exciting things going on in the past few months: Although this isn't iOS related, our friends at OUYA have been extremely excited of us and have supported us to be a OUYA launch title so that's been a fun development for us. OUYA players will be connected to the same servers as the iOS and Android players so everyone will be able to play against each other! We'll have Regional Servers so those from the US-West/East/Europe can play at optimal connections vs others from the same region. There will be an ability to switch your region in the menus, but you're going to really want to play at the best network connection for the best performance. As mentioned above, we've been spending a ton of time balancing the game with all the Mech, Ability, Weapon, Upgrade, and Tech configuration combinations and want to make sure that the game always remains as a skill-based game and will NOT be pay-to-win. Thanks for being patient and we'll continue to update you guys on the status!