Sybil: Castle of Death Sybil: Castle of Death is a black comedy/horror themed strategy-tower defense game with a unique twist on the usual towe… Free Buy Now Watch Media DetailsSybil: Castle of Death is a black comedy/horror themed strategy-tower defense game with a unique twist on the usual tower defense formula.What is the unique element? Each enemy wave will have their story!In this game your job is to protect the room with Sybil's coffin,you have to kill all enemies before they reach the ritual room,and you can achieve this by setting traps,casting magic,and summoning monster.You will win the wave if you kill all enemies that entered your castle,and it's game over if they reach the coffin room.Sybil's castle will be the place of many horror and dead! Play this horror themed strategy-tower defense game now!- 20 levels- 33 types of enemy- more than 90 enemy spritesets- 10 traps- 5 magics- 6 monsters- many upgrade featuresAsk us any question in our facebook or twitter page!Facebook: http://www.facebook.com/jombiheadstudioTwitter: http://www.twitter.com/jombiheadstudioLeave your comments and feedback! Information Seller: Genre:Strategy Release:Feb 15, 2016 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Bloodangel Well-Known Member Jan 19, 2011 1,823 45 48 Retail England #2 Bloodangel, Feb 16, 2016 Imagine a game in this style, but set in the SAW movie setting... Where you have to trap the people trying to escape your warehouse LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #3 LordShad0wz, Feb 16, 2016 Has anyone played this? Is it like castle doom bad? If it is I'll probably give it a whirl. Billy Repulsa Well-Known Member Jul 3, 2015 1,582 79 48 #4 Repulsa, Feb 16, 2016 I don't usually go for TD games I have always kinda been "you play one, you've played them all" I like the horror theme and it's kinda funny as well. I'm glad I bought this game and gave TD games another chance. mindmagicgames Active Member Jun 11, 2015 29 0 0 Game Developer Indianapolis, Indiana #5 mindmagicgames, Feb 19, 2016 I really tried to enjoy this game because of the take on the genre. The idea of the game is that you have a treasure that you must protect from waves of enemies. You can place traps in rooms to harm them, summon monsters to attack them, or use magic to stop them. After playing for a bit, the pace of the game is too slow. It's painful to wait for the dialogue to go thorough its course and to wait for the enemies to travel from one room to the next. It's nice to watch the first couple of times, but it gets old quick. Maybe with some updates, this will be a really good game. It needs to be optimized for iPhone 6, faster pace options, and a better way to place multiple traps. Defard Well-Known Member May 25, 2011 321 15 18 UK #6 Defard, Feb 19, 2016 What he/she said plus.... Loads of unnecessary swearing throughout, the most grindy upgrade system known to man (I'm sure it was made with freemium in mind), poorly described traps that don't explain what their stats are and re-emphasise that without skippable dialogue and a fast forward button this is barely a game, more a movie you have to watch time and time again with no fast forward. Buyer beware stubbieoz Well-Known Member Jun 23, 2015 1,878 355 83 Male Grey haired gamer NSW Australia #7 stubbieoz, Feb 19, 2016 Last edited: Feb 22, 2016 The intro movie grabbed me in immediately. I felt as though this game was going to be something special. It was very well made and had a couple of scenes where I felt that the Apple police would have deleted. The first couple of levels gave me high hopes that this was a tower defence game that was a real new twist on the genere. Unfortunately after a couple of levels you soon realise what the game actually is. It is badly translated and in a lot of cases wordsdonteven have a spacebetweenthem. The game desperately needs a skip dialogue button as well as a pause button and a speed up button. Your game only saves after four missions in each level. You soon realise that the only way to progress in the game is to save skulls (it really feels like skulls were meant to be a paid for iap). You get skulls by defeating each four mission level. These skulls then allow you to buy upgrades. The game is really difficult too, another throwback to needing skulls as an iap. It really is very hard to get to stage two. There is a lot of potential to this game however and if the devs address the gameplay problems I think they have a winner. At this stage though I simply cannot recommend a purchase. EDIT: A made a major "doh" with my above comment on difficulty. I was under the impression that only one trap could be laid at a time. This was due to me tapping TRAP each time I wanted to place one.....and all that would happen is the trap I had laid would disappear. So I assumed you could only have one. However after watching a YouTube video I realised you had to tap TRAP and then NEXT, and then TRAP again, then NEXT and repeat. This will definately make the game much easier in the inital stages. Taeles Well-Known Member Patreon Silver Aug 5, 2011 1,253 37 48 #8 Taeles, Feb 20, 2016 Anyone else having issues with randomly unresponsive monster summon buttons and/or unresponsive start button for stages? Enjoying the game so far though I would definitely enjoy a 2x / 4x speed button as it is quite tedious at times. stubbieoz Well-Known Member Jun 23, 2015 1,878 355 83 Male Grey haired gamer NSW Australia #9 stubbieoz, Feb 22, 2016 After playing a lot more I feel this game is just a grind fest. Basically what you want (need) to do is replay stage one as much as you can stand it. You will get about 10 or so skulls each time you successfully complete the 4 levels in stage 1. Once you work out the pattern of the enemies and you know what traps to use you simply repeat stage 1 using the same traps, over and over. Keep repeating this until get enough skulls to get the upgrades you want. Though due to there being no speed button each level can take a few minutes to play through.....go grab a cup of coffee or have a pee....you have no input into the game at all during this time. The game looked so promising until you work out how the mechanics play. Ugh..... sad # (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Imagine a game in this style, but set in the SAW movie setting... Where you have to trap the people trying to escape your warehouse
I don't usually go for TD games I have always kinda been "you play one, you've played them all" I like the horror theme and it's kinda funny as well. I'm glad I bought this game and gave TD games another chance.
I really tried to enjoy this game because of the take on the genre. The idea of the game is that you have a treasure that you must protect from waves of enemies. You can place traps in rooms to harm them, summon monsters to attack them, or use magic to stop them. After playing for a bit, the pace of the game is too slow. It's painful to wait for the dialogue to go thorough its course and to wait for the enemies to travel from one room to the next. It's nice to watch the first couple of times, but it gets old quick. Maybe with some updates, this will be a really good game. It needs to be optimized for iPhone 6, faster pace options, and a better way to place multiple traps.
What he/she said plus.... Loads of unnecessary swearing throughout, the most grindy upgrade system known to man (I'm sure it was made with freemium in mind), poorly described traps that don't explain what their stats are and re-emphasise that without skippable dialogue and a fast forward button this is barely a game, more a movie you have to watch time and time again with no fast forward. Buyer beware
The intro movie grabbed me in immediately. I felt as though this game was going to be something special. It was very well made and had a couple of scenes where I felt that the Apple police would have deleted. The first couple of levels gave me high hopes that this was a tower defence game that was a real new twist on the genere. Unfortunately after a couple of levels you soon realise what the game actually is. It is badly translated and in a lot of cases wordsdonteven have a spacebetweenthem. The game desperately needs a skip dialogue button as well as a pause button and a speed up button. Your game only saves after four missions in each level. You soon realise that the only way to progress in the game is to save skulls (it really feels like skulls were meant to be a paid for iap). You get skulls by defeating each four mission level. These skulls then allow you to buy upgrades. The game is really difficult too, another throwback to needing skulls as an iap. It really is very hard to get to stage two. There is a lot of potential to this game however and if the devs address the gameplay problems I think they have a winner. At this stage though I simply cannot recommend a purchase. EDIT: A made a major "doh" with my above comment on difficulty. I was under the impression that only one trap could be laid at a time. This was due to me tapping TRAP each time I wanted to place one.....and all that would happen is the trap I had laid would disappear. So I assumed you could only have one. However after watching a YouTube video I realised you had to tap TRAP and then NEXT, and then TRAP again, then NEXT and repeat. This will definately make the game much easier in the inital stages.
Anyone else having issues with randomly unresponsive monster summon buttons and/or unresponsive start button for stages? Enjoying the game so far though I would definitely enjoy a 2x / 4x speed button as it is quite tedious at times.
After playing a lot more I feel this game is just a grind fest. Basically what you want (need) to do is replay stage one as much as you can stand it. You will get about 10 or so skulls each time you successfully complete the 4 levels in stage 1. Once you work out the pattern of the enemies and you know what traps to use you simply repeat stage 1 using the same traps, over and over. Keep repeating this until get enough skulls to get the upgrades you want. Though due to there being no speed button each level can take a few minutes to play through.....go grab a cup of coffee or have a pee....you have no input into the game at all during this time. The game looked so promising until you work out how the mechanics play. Ugh..... sad #