Magicraft: Prima Animus

Discussion in 'Upcoming iOS Games' started by StormBringerStudios, Oct 3, 2014.

  1. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
  2. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    Fresh screen from new build on iPad.

    [​IMG]
     
  3. reec0X

    reec0X Well-Known Member

    Oct 21, 2011
    438
    0
    0
    Computer Engineer
    Kuala Lumpur, Malaysia
    Nice, will it be FREEmium?
     
  4. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
  5. Lavender

    Lavender Well-Known Member

    Dec 31, 2013
    2,967
    0
    36
    United States
    Oh my gosh!!
    I just noticed this thread.
    Wow! The graphics/artwork looks amazing!! Seriously; it really does.
     
  6. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    Thanks most amazing is that screens are captured from mobiles devices. It runs so smooth.

    Here's several light models we are experimenting with, which look best for you ?

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  7. leocold

    leocold Well-Known Member

    Sep 15, 2013
    165
    0
    0
    3D Graphic Designer
    Vancouver
    1st and 3rd are the best, could you explain a little about the mechanics of the game?
     
  8. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    In game you are the mage's apprentice and learning how to craft spells while story goes on. It will be first of the series in this universe. In every next instalment you will grow and master spell crafting and become powerful mage.

    Later we will introduce PC version as well where you can test crafted spells against other player's. PC version will support VR, binaural sounds, hand tracking, full body tracking and feedback gloves.
     
  9. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
    21
    38
    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    The second and fourth screenshots are the most realistic, the first is the most attractive in its lushness, the third and the fourth create a more mystical, enigmatic atmosphere, and the fourth seems like the most balanced combination of above traits in general.

    They all look amazing, however! What mood, setting and atmosphere are you going for?

    This should really, really be in the mobile version as well. If you need reasons as to why, I can craft a list for ya two forum pages long ;)
     
  10. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    Sure mobile version will coexists will PC version. If Samsung launches VR gear soon enough we will support it too.

    All this fancy hardware that we are going to support for PC version will bring more realistic experience but would not be mandatory.

    As for mood it will be mix of excitement and scary/dark.

    p.s.

    I personally also like 2nd and 4th. Thinking leave both those 2 settings in game :)
     
  11. Lavender

    Lavender Well-Known Member

    Dec 31, 2013
    2,967
    0
    36
    United States
    The 1st one to me, is too yellow and the 3rd one loses some of the realism. Of course, these are just my personal opinions.
    The 2nd one gives off more realism which I believe is an important psychological factor in this type of genre. It also seems to me it could be for any time of day or night.
    The 4th one I also like but specifically only for a night time look or feel.
    I can envision both the 2nd and 4th one being used depending on the feel of 'time' in the game.
     
  12. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    #12 StormBringerStudios, Oct 11, 2014
    Last edited: Oct 11, 2014
    We did some shader and light optimizations:

    FPS went from 22-24 to 56-60+ and that's not the limit (on iPad 3).

    [​IMG]


    [​IMG]
     
  13. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    "Oracle" - Character Concept art.

    [​IMG]
     
  14. Abnormalia

    Abnormalia Well-Known Member

    Aug 6, 2014
    70
    0
    0
    Updated UI and new assets. Game will be released by the end of Feb, 2015 on all mobile stores.

    [​IMG]
     
  15. The second one is the easiest on my eyes. I prefer that one.
    Still not sure what the gameplay is like, but the graphics look great.
     
  16. Abnormalia

    Abnormalia Well-Known Member

    Aug 6, 2014
    70
    0
    0
    First game of this series will be Magicraft: Balance, it will set mood for whole series. You may choose which side to choose to shift world balance.

    Next title "Magicraft: Elementals" will be all about crafting magic spells and use/test them on different dungeons. Also on mobile.

    After that we will start PC title "Magicraft: Arena". PC + VR + Innovative controllers to fight against each other on arena using bare hands. Then return craft new magic spells and try again.
     
  17. Abnormalia

    Abnormalia Well-Known Member

    Aug 6, 2014
    70
    0
    0
  18. Abnormalia

    Abnormalia Well-Known Member

    Aug 6, 2014
    70
    0
    0
    "Magicraft: Balance" soon on all mobile platforms. Choose your side to shift world balance !

    [​IMG]
     
  19. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    Some material tuning, how do you like it ?

    [​IMG]
     
  20. StormBringerStudios

    StormBringerStudios Active Member

    Aug 13, 2014
    43
    0
    0
    Essence shop WIP.

    [​IMG]
     

Share This Page