Yes! Freemium, blah... How can I change my setting to ignore this thread? Edit: Thanks to arta for posting; it's not your fault this is freemium.
Good morning, I'm the product lead of Battle Buddies here at Supercell and wanted to say hi. Hi! Just a few words on the game that weren't covered in the original post: the game has been inspired by such classics as Laser Squad or X-Com: UFO Defense, but everything has been designed from the ground up for the touch devices (iPhone, iPad, and later also Android phones and tablets). There's single player and there's multiplayer content, you can battle against your friends or anyone, but also take part in "friendlier" social gaming, meaning for example, hiring a team leader from your friend's squad. I don't want to spam, but if you want to follow the development, you can do it at www.facebook.com/battlebuddiesgame - I plan to hang around here too, but as we're a small team (me and 5 other guys/gals), I'm afraid of running out time if I try to post in too many places at the same time, that's why we're in Facebook. If you have questions, I'm happy to answer. -Jouni PS. No need to be suspicious of the fact that it's "free to play" - we're developing it with a guideline that the game is fun as is - is you want to spend a dollar on two to speed up your progress, that's your decision, we won't make you. Also, the multiplayer will be balanced so that it's not "pay to win", i.e. we love the gamers who don't pay a cent as much as everyone else.
I understand why you chose freemium - the future, but I still hope things change in the following year and freemium will gradually turn into premium...
Looks promising! I don't really mind if it's freemium, as long as it's, as you stated, no must to pay to continue enjoying the game
Hullo! Just wanted to let you know that we're releasing weekly guerrilla videos showing the game as it develops. Three are already out, and you can check them here: http://www.facebook.com/video/video.php?v=10150412876804998 http://www.facebook.com/video/video.php?v=10150425275479998 http://www.facebook.com/video/video.php?v=10150443274034998 (You don't need to be logged into Facebook to view those. When we have a sec, we'll also upload these to YouTube for more convenient access.)
Hmmmm, the movement, the camera, the controls... all looks really gooood!!, I´m definetly looking forward to this.
A small update on our progress: we've been super hard at work, and have functional Game Center multiplayer, AI to play against, new weapons and items, cool particle effects for explosions, walls coming down - the programmers are on fire. Need to buy them asbestos suits. Also, a lot of levels, sound effects, music done. Hopefully we'll reach release level in a few months, so the crunchy last stretch starts... now. We managed finally to upload our development videos to YouTube, you can find them all here: http://www.youtube.com/playlist?list=PLB741D730D393E89A&feature=plcp And as always, I update a development "blog" on Facebook: http://www.facebook.com/battlebuddiesgame
Thank you Arta, for posting the videos! We intend to update the game regularly with new updates both to the single player and the multiplayer portions, meaning more content to the campaign and more weapons, items, game modes, etc. We start out with about 20 missions for the SP campaign. Yep, we will have a beta phase for the game to get the bugs out. We haven't yet decided on how extensive the public beta will be, so if your next questions is about joining the beta task force, I cannot yet reply.
Here's a current dev shot in case you want to take a closer look at how the game looks on an iPad 2. iPad 1 is otherwise the same, but no anti-aliasing. You can click on the pic to enlargen. (Edit: it seems that the attachment system compresses the pic, so the game actually looks better than that. New visual stuff we have here is a shadow & lightmaps that provide better looking shadows for the objects, and some subtle coloring from the light maps.