iPhone RymdResa

Discussion in 'Upcoming iOS Games' started by Morgondag, Sep 9, 2013.

  1. Morgondag

    Morgondag Well-Known Member

    Colonizers!

    Where are those blue ships going?

    [​IMG]

    [​IMG]
     
  2. Morgondag

    Morgondag Well-Known Member

  3. PeteOzzy

    PeteOzzy Well-Known Member

    Oct 30, 2013
    4,596
    3
    0
    Norwich, England
    I'm really impressed with the update to the game so far. It's gone from a haunting, psuedo-philosophical experiment to a full-blown space odyssey.
    I loved it when it was a simple, lonely metaphorical journey through solitude and hopelessness but seeing it grow to a solid game in it's own right is rather amazing.

    I really appreciate that I can tell you love the game. The soul of the game is a piece of art and the actual gameplay is flourishing with the new features. I cannot wait to see how the game scene takes to this and also how it continues to evolve with further updates.
     
  4. Morgondag

    Morgondag Well-Known Member

    Thank you!

    Thank you so much for the puuure awesomeness that you're sending us! We are really flattered. You're inspiring us!! :) :) :)

     
  5. Morgondag

    Morgondag Well-Known Member

    #45 Morgondag, Jan 12, 2014
    Last edited: Jan 12, 2014
    Greenlight-thing, new web-site, new trailer and new communication-system

    Hello!!

    It's going well with the iPad-beta!

    We wanted to inform you something really exciting (Greenlight-thingy, greenlight-thiingy)! RymdResa is now on Steam Greenlight! The Pc-version is in alpha right now. You can Vote for us here:
    http://steamcommunity.com/sharedfiles/filedetails/?id=214106532&searchtext=RymdResa

    In addition to that we also have released a new website for RymdResa!! RymdResa got a new home!! You can visit the new home here:
    http://rymdresa.com//

    And here is a new trailer you can watch as well (RymdResa - Features):
    http://www.youtube.com/watch?v=UPEqkAmm_Go#t=1

    New site:
    [​IMG]


    We are making some changes to the message system in RymdResa!

    The old message system was built around sharing player-messeges in the RymdResa space. Messages that other player could see if they were at the same coordinates as the person who sent the message. But we also wanted to share these space-messages on twitter.
    There were several problems with this approach. First of it broke the emersion. RymdResa is a lonely experience and we want to keep it that way. Sending all player-messages to twitter didn't really workout either. During a test we sent all the messages to a unified Twitter account, but it would be much better if we could share them directly to the players own twitter feeds, but then we would need to build authentication/login and handle all that on or server.

    Previous flow was:
    user send msg -> server - other players screen/ twitter-> homepage.
    Players could choose to send a message into space. This message was shown on the screen of those players that were on the same coordinates as the player who sent it. The message also displayed how long the player who sent it had survived and what ship they had.

    New flow is:
    user send msg -> server - > other players -> create message pod ingame
    user dies - server -other players -> create dead ship.

    Players can choose to drop a message pod at their current position, this will cost some spacepoints.
    If another player finds a message pod they can get some spacepoints and read the message.

    When a player dies in space, a dead ship will be left in that position. Other players can go there and see how long the player survived and have a small chance to find an item.
    The new message system takes more consideration of making message a part of the game universe, integrating them directly into the game. Tweets are fun but didn't really serve any value to the gameplay. Adding dead players helps creating more depth to the universe of RymdResa. You can of course turn of this feature in the game options and choose to play offline. This message system will be developed for the iPad, PC, Mac and Linux versions of the game.

    [​IMG]

    [​IMG]

    [​IMG]

    //Vendela and Kim at Morgondag
     
  6. Morgondag

    Morgondag Well-Known Member

    Narrative

    Chapter 1 – Hope
    Your home is gone. Exterminated. You will never be whole again. Your soul is crushed. But not your head, not your body. You need to find a new habitable planet for the survivors. That is your mission, an impossible one. Your only reality. Is there any hope? Search!

    Chapter 2 – A new home
    A new planet. A new beginning for your species. Make your home flourish! Gather!

    Chapter 3 – Nether Space
    Only the bravest one can survive in nether space, where the dangerousness is greater than ever. Travel beyond the knowledge itself and find wonders and myths among the threats of space. Explore!

    [​IMG]
     
  7. PeteOzzy

    PeteOzzy Well-Known Member

    Oct 30, 2013
    4,596
    3
    0
    Norwich, England
    Congratulations on the Greenlight page, voted "yes" and then checked the comments and they're pretty amazing! Glad that other people are sharing my excitement about the game!

    I'm still finding so much to do in this current build; unlocking new ships and levelling my home planet are fantastic long term goals but nothing quite beats finding a new bit of equipment!
    I know I've said it before but I was in love with the game before the second chapter, but now it's been expanded into such a fully featured space odyssey that it will never leave my device. Cannot wait to see what the third chapter will bring, I'm intrigued with the mention of wonders and myths!

    I'm feeling rather redundant with this beta test, there's not really much I can suggest to edit, especially as any criticisms I had were blown away by the latest update. I have no idea how a team so small could put out a product so beautiful, I can't wait to buy it!
     
  8. Grettir0

    Grettir0 Active Member

    Aug 1, 2013
    31
    0
    0
    Is there combat in this game
     
  9. Morgondag

    Morgondag Well-Known Member

    New patch

    RymdResa got greenlit last week! We want to thank everyone that have voted for the game.
    You helped us to make this possible. We are truly grateful for your wonderful support!

    [​IMG]


    Last week we released a new patch for the iPad Beta.
    The patch contains some bug-fixes and following features:


    • A new Item Type Orb (will later be locked to chapter 3).
    • A new Map (will later be locked to chapter 3).
    • New buttons and options.
    • New buttons and options.
    • New Travel-Status Collection.
    • A new smooth camera (desktop only).
    • 20 new messages to death screen.
    • A new danger: robotic turret.
    • Some more legendary/crafting unique stats!
    • 10 new Galaxies to explore.
    • Exploration of dead players.
    • Editable touch-controls in options.
    • An increased zone size by 25%
    • Refuel Station charge circle, now follows the ship's' position.
    • Shorter distance between mission coordinates, in chapter 1.
    • Graphics and images optimization.
    • Better chance to find items.
    • No more button placement restrictions. Happy placement!
    • Unlocked landscape mode: right, you can now rotate the iPad when playing.
     
  10. Morgondag

    Morgondag Well-Known Member

    100000 items in space!

    An in-depth explanation to the item system in RymdResa.

    General
    Every ship has six base item slots ( and two unlock-able slots). These can
    equipped with items you find in the game. Some of these items will require a
    certain ship others a free to use on any ship.

    [​IMG]

    Items affect your ships statistics like: percentage to find items, quest bonus,
    speed increase, visual effect and shop styles. Some items have special properties
    that can affect your ship even further.

    [​IMG]

    Quality
    Every item has a quality level that range from useless to legendary. Finding
    an item with higher rank yield more and higher statistics bonus some only
    available at high level. Higher ranked items have better visual style ranging
    from only two colours to six colours items. Every item type have around nine to
    twenty icon styles per rank. With over 500 total icons in game.

    [​IMG]

    Item types
    Engine
    Have the highest potential of increasing your speed more than any other item types.

    Style
    Change your ships visual style and layout.

    Follower
    Change the visual style and layout of your following arrow.

    Aura
    Generates an aura around your ship.The color is randomly generated for every aura.
    The brightness of the aura is based on the item quality, better items emit
    stronger colors.

    Custom x2
    Custom items have a good overall stats increase, often they are without ship
    requirements. These are the most common item found in RymdResa, but finding
    a good one can be hard.

    Shield
    Unlockable in chapter 2.
    Shields protect your ship from harmful impacts. Taking a direct hit in space
    lowers the shield but you won't lose any valuable resources. The shield
    recharge rate vary from item to item. The color of the shield works just like
    the aura. Better item quality means more shield power and faster recharge rate.
    Be aware thought some hazards might break through your shield!

    Orb
    Unlockable in chapter 3.
    Orbs rotate around your ship often increasing stats like item finding and
    resources. Orbs live a life off its own and reacts when you take damage
    or find something good. Each item has a random chance to increase different
    type of statistics off your ship like acceleration, resources, quest bonuses.
    Legendary items can have special properties changing the fundamentals of an
    item. Finding an legendary item is extremely rare.

    [​IMG]

    Finding items
    All items can be found from exploring, quests, special objects, shops,
    crafting, directly found floating in space and from using special items.
    Some items might even be guarded by rock formations or worse!Certain dangerous
    zones have a higher chance of spawning better items.

    [​IMG]

    Consumable items
    Apart from equippable items in RymdResa there is consumable items. These
    items can only be used once after that you need to find another one,
    but you can carry a big amount of each. You have 4 active consumable
    slots on your ship these items can then be used in space. Most of them
    are made to help you on your journey others might even be used as currency.

    [​IMG]

    A special consumable item used for fast travelling home in chapter
    two and three. Have a small chance of overheating and warping you
    someplace else!

    [​IMG]

    Crafting
    RymdResa has a minimal crafting system that revolves around throwing items away.
    Once your inventory fills up you can't pickup more items. But you can destroy
    them and in return get some "scrap-points". How many points you get per item
    varies depending on the quality, rareness and statistics of the item. When
    you reach 1000 scrap-points you a crafted item is created. The crafted item
    can be any type of item. These crafted items have a the potential to be
    almost as good as legendary items. Often better then unique items, they
    also have the same chance of a mysterious stats like legendary items have.
    These items cannot be found in space.

    May the luck be with you!

    [​IMG]

    Here are some examples of items and their effect on your ship:

    A rare style that change your ship appearance, and increase various stats, nice!

    [​IMG]

    A crafted brown aura with a good amount of extra resources as bonus.

    [​IMG]

    A really good Legendary follower.

    [​IMG]

    A rare green shield with high recharge rate but quite low shield power.

    [​IMG]

    A legendary style! This item have the mysterious stat "Black Widow"
    turning your ship into a special style and some huge set stat bonuses.

    [​IMG]

    Items fill an important role in RymdResa especially if you want to
    travel longer distances without dying. Happy hunting!
     
  11. Morgondag

    Morgondag Well-Known Member

    Some Things In Space

    SpaceShop:
    [​IMG]

    [​IMG]

    TeleportGate:
    [​IMG]

    [​IMG]

    Dangerous Suns:
    [​IMG]

    [​IMG]
     
  12. Morgondag

    Morgondag Well-Known Member

  13. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
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    I'm super intrigued by this, particularly the story. I look forward to experiencing it myself :)
     
  14. kinshuksunil

    kinshuksunil Well-Known Member

    Feb 24, 2013
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    Male
    Makes Games at Hashstash
    India
  15. moon_frogger

    moon_frogger Member

    Dec 25, 2013
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  16. Morgondag

    Morgondag Well-Known Member

    sorry guys, we've closed the beta for the moment, but if we need any more testers we will absolutely contact you! Your excitement warms our hearts, you know! <33
     
  17. Morgondag

    Morgondag Well-Known Member

    Features

    Mines
    [​IMG]

    Oracle
    [​IMG]
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
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    It's like the star child!
     
  19. Morgondag

    Morgondag Well-Known Member

    Thank you! <3
     
  20. Morgondag

    Morgondag Well-Known Member

    RymdResa

    Wallpaper
    [​IMG]

    The Core of chapter3
    [​IMG]
     

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