Universal Death Road to Canada (by Rocketcat LLC) [TouchArcade Game of the Year 2017]

Discussion in 'iPhone and iPad Games' started by metalcasket, Mar 22, 2017.

  1. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    This one's super rare, I've seen it around though.
     
  2. Deadpan

    Deadpan Well-Known Member

    Jan 19, 2010
    186
    0
    0
    Just ran into this one myself playing a mall rescue in deadlier road. I found an xtrme hocky stick and released a toilet genie during the level. I even hung around overnight until in got brighter and checked the walls for a secret door to make sure I hadn't missed something, definitely nobody to save. Can the person die?
     
  3. TheIronBeagle

    TheIronBeagle Well-Known Member

    Jul 10, 2016
    80
    0
    6
    Hardcore gamer
    Gravity Falls
    I saw a discussion of this before, and I think the person you're supposed to be rescuing in big levels can get killed by the zombies and eaten before you get to them, and their body disappears after a while. A tip would be to rush to the end of the mall and just go inside every room, ignoring the zombies and the shinies, if you really want to find the person, but even then it's not a certain chance. To be honest malls are really just there for the loot, finding the person still alive is just an added bonus.
     
  4. Deadpan

    Deadpan Well-Known Member

    Jan 19, 2010
    186
    0
    0
    Cool, thanks Beagle. I always go for the rescue because it's extra stuff/training on top of what you loot.

    Does anyone remember the day and time they ran into the Danger Rangers event? I've got a feeling the triggers got something to do with Saturday mornings, when Power Rangers was shown on TV in Canada.
     
  5. archinerate

    archinerate Well-Known Member

    Jan 23, 2014
    61
    14
    8
    I do not know if this is an easy problem to fix, but all of the settings go back to default most of the time i force quit the app.
    Also i think there should be options menu inside a game as well. One time i accidentally deleted my save because i wanted to go back and change controls due to settings go back to default by itself.
    I am playing the game for a few weeks so far and those are my only complains, great job!
     
  6. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Congratulations on being featured on Designated Survivor! The games really deserves it. ;)
     
  7. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,200
    7
    38
    [​IMG]
    All the cool zombie kids are doing it, so why not?!?
     
  8. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    urg haven't checked the thread in awhile because I've been working on a lot of stuff for the big update coming up. New unlock system with a bunch of new perks and traits, some of them are pretty intricate. Favorite so far is the perk Trademark Weapon, which gives you a good but no-drop-ever weapon for that character. The weapon is an aluminum bat by default, but certain traits will change this to other weapons. Fire axe, electric guitar, nightstick, sledgehammer, parking meter, sturdy butcher's cleaver, hunting rifle, and maybe one more I'm forgetting are all options.

    Haha I still need to see that episode

    Might be hard to account for force quits, but will add this to the list.

    That's a fun idea, and we do something similar for other events (like Santa on Christmas). But no, currently it's just completely random for that one.

    Off top of head the rescue person can't die anymore, until you first talk to them. They used to be able to, but that was around a year ago. I think it's just a map generator issue, which we were hoping to look into the major update after the next major update.

    NO... ok I'll add a check for this.
     
  9. Kainamor

    Kainamor Well-Known Member

    Dec 17, 2015
    196
    0
    16
    I remember when this first came out there was supposed to be a big update following the release with a lot more events? I know here has been updates with weapons and characters but this game starts to feel very repetitive as it's the same events every play through. Maybe I'm not remembering correctly which is easily possible but I am really hoping for more events.
     
  10. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    #830 Dankrio, Jun 13, 2017
    Last edited: Jun 13, 2017
    A new update is planned probably for this week with new content, and another one to july. Those include rare characters, weapons, events and locations, according to Facebook page.

    "Help us test out the new Death Road update here: http://steamcommunity.com/games/deathroad/announcements/detail/1322217770422551649

    Mostly recently, 6 new CYOA text events were added. This is in addition to a whole new perk/trait/bonus unlock system with the new Zombo Points. Lots of stuff to test, and I'd like to get the update out this week!

    Tonight, I'm going to update the testing branch again to add a bunch of special characters. Should be about 6 or 7 in total for this update.

    The next update in late July or so will focus almost entirely on new content. So more events, more characters, more weapons. The biggest thing will likely be some new locations, both whole locations and secret city buildings.

    The July update will be around our 1 year anniversary for Death Road to Canada! We've been working on the game pretty continuously since launch, but after that the Death Road team is still going to do updates. Just at less of a grueling pace.

    Updates afterwards will be much more focused on one feature at a time, instead of piles of new stuff. We're hoping we can tackle requests or plans we haven't been able to get to for awhile. There's a lot of things we could do, so we will likely go by what suggestions seem the most popular or attainable."
     
  11. Kainamor

    Kainamor Well-Known Member

    Dec 17, 2015
    196
    0
    16
    Wow, that's amazing. Thank you for the response and the commitment to the game. You have all the respect your due in the gaming community from me.
     
  12. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    Big update coming. We're submitting it today for iOS. It will come out on PC pretty soon, too.

    I'll post a changelog in a couple hours! I have to write it all down first.

    Kainamor, Dankrio: The next giant update after this one will be submitted in late July, so it should hit in early or mid August. More updates should be coming after that too, but generally they'll be more focused.
     
  13. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Thanks for the kind words!

    Always good to serve.
     
  14. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    Sorry, this took forever to put together!

    COCCYX update changes:

    New Unlock System

    - Use the new Zombo Points to unlock new perks, traits, a special Gnome Trader, and passive bonuses! Keep reading to see full list of perks, traits, and bonuses.
    - Earn ZP by surviving siege/gauntlet events. Earn more ZP by playing higher difficulty modes and beating the game.

    - Old perk upgrade system now replaced by Zombo Point based upgrades.
    - When starting the game, your old perk levels should be converted to the new system automatically, letting you keep your old levels.

    Ending Changes

    - Each character that survives to the end will now get a short epilogue, based on their personality, skills, and other factors.
    - Some perks and traits have their own list of epilogue lines.
    - Special characters tend to get their own special epilogues.
    - Different endings now change the ending text.

    - Beating normal, rare chars, or familiar chars will increase your ZP cap to 15.
    - Beating Deadlier Road will increase your ZP cap to 20.
    - If you've already beat them before the update, you should get these bonuses automatically on game start.

    New Characters

    - Sleepy Trader: A rare trader. Gain invaluable wisdom.

    - Bort: Very hard to get recruit, summoned by special antique can ritual.
    - Just Like Bart: Bort blossoms into this. The ultimate Bart.

    - HENK/HONK/etc: Camp recruit. Can buy a new pistol from him, or recruit him along with an upgraded version of the pistol.
    - Samedi: Camp recruit, has a skeletal army. Loves skeletons. Also gets Phoenix.

    - Kaiju: Can you save the city from a giant monster?
    - Nimbus Ordeal: Starts with a weapon that's even stronger than a claymore! This has multiple horrible catches.
    - Battle Rodent: Is a super-intelligent pet that gets Shield of Hope for free, with decent strength and fitness. Is some kind of gerbil?

    - Bogan: A new rare city recruit. Has Gnomish Healing Factor. 'Nuff said.

    New Text Events

    - Lost Sneezing Remedy event. Can you survive?
    - Battle of Garbage Mountain event, trade your well-being for strength or fitness gains.
    - GameBronus event, trade morale for a point in shooting, mechanical, or medical.
    - Giant Spider Ambush event. Try eating it.
    - Strange Vending Machine event, trade morale/your soul for a one choice in a list of randomized items.

    - Rare Event: VHS tapes. Pick a movie to benefit the entire group.

    New Perks

    - Top Seller: Prevents morale loss when paying food tolls to bandits, and also provides a discount to these tolls. In addition, gives you more food when selling to the weapons buyer.
    - Pathfinder: For people that hate walking. Drastically reduces the amount of walking penalty events you get.
    - Hidden Potential: Either strength or fitness will be able to go one point over maximum. This is randomized, and hidden from you.
    - Trademark Weapon: Start with an aluminum bat! Can't drop it, ever. This weapon will change if paired up with certain traits! Example: Warrior starts with a Fire Axe, instead!
    - Natural Shot: Over maximum shooting, though doesn't actually start with a gun.
    - Shield of Hope: You can't die. As long as you keep your morale up.
    - T*S*T*C: Massively over-the-maximum strength! Tiny, tiny fitness. Does NOT do cardio!

    New Traits

    - Travel Light: Only gets two carrying slots, but starts with a bonus dexterity point for faster runspeed.
    - Specialist: Big BERSERKER!-esque bonuses to combat skills, but you only have one carrying slot!
    - Grappler: Pick up fallen zombies! And also...
    - Hero Type: If someone in the team would have died in a text event, this character will save them. Only works once per game, after which it converts to a max loyalty trait.
    - Anime Fan: Has an overpowered unbreakable True Japanese Steel Katana. Warning: Do NOT hit max morale. Do NOT look at anime. Do NOT interact with the anime truck.
    - Sound Sleeper: Does not get TIRED from events, ever.
    - City Seeker: Finds rare city encounters three times as often as a normal character.
    - Tiny Eater: Needs only 1 food per day instead of 2. Gets a -2 penalty to max strength and a -1 penalty to max fitness.
    - Gourmand: Eats 3 food per day instead of 2. Gets 1 point of morale whenever they eat! Loses 1 more morale than normal if starving.
    - Phoenix: Character will return from the dead, once, in a giant zombie-clearing explosion.

    Tnomey, the Trader Gnome

    - Shows up in every trading camp, and has different random item choices that all cost Zombo Points to buy!
    - Can buy ONE thing from him per game, at which point he stops appearing for rest of game.
    - Can be unlocked and upgraded via the Unlock Gnome in Zombo Town
    - Tier 1 items (10 ZP): Supplies, and a random Normal Recruit event. No special characters.
    - Tier 2 items (20 ZP): More supplies. Battle Rodents. Some simple ranged weapons or a grenade.
    - Tier 3 items (30 ZP): Even more supplies. Random Special Character from the GOOD list. Sledgehammer or Fire Axe.
    - Note: Read below for details on what constitutes the GOOD and BAD special character lists.
    - Tnome's inventory changes if he's seen and you enter a new camp.

    Zombo Town

    - INFO button replaced with UNLOCKS button, which leads to Zombo Town.
    - Three new characters in the Perks and Traits hut, that sell unlocks and upgrades for the old and new perks and traits.
    - Secret UNLOCK GNOME that sells passive upgrades. Signs of him show up after getting a couple unlocks.
    - Data Clearer character added
    - Tutorial Replay character added
    - BUILD INFO character added
    - Build Info robot also gives directions
    - Stats character added
    - Support for changing Zombo Town as unlocks are purchased

    New Player-Usable Weapons

    - Sturdy Cleaver added, for some Trademark Weapon trait combos
    - Ded9 added, sold by HONK. As strong as the Dolt revolver, fires as fast as the pistol. Carries 80 ammo instead of the dolt's 60 or pistol's 90.

    New Special Character Only Weapons

    - Modded Ded9: Very accurate, tiny recoil. Dolt strength zombie piercing, and fires slightly faster than the pistol! Carries 120 ammo.
    - Skateboard: Dont have cow man
    - Guster Sword: Like a claymore, but hits even harder. Is also 25% slower.

    Passive Unlocks from Unomey the Unlock Gnome

    - Series of upgrades that increase your Zombo Point maximum capacity. The first two can be gained for free by beating the game up to Deadlier Road mode.

    - Series of upgrades that give you bonus ZP for performing different actions: Rescuing people/dogs, selling to a weapons buyer, recruiting new allies. The final upgrade gives you 1 ZP whenever an ally dies (!!!)

    - Toilet Upgrades. Lots of toilet upgrades. The first two levels double the gas and then bullet amounts from toilets.
    - Level III Toilet Upgrade lets toilets sometimes contain a weapon or skeleton, introduces new loot types, and raises the toilet loot chance to 30% up from 20%
    - Level IV Toilets make Toilet Genies show up every 50 toilets, instead of every 100.

    - Unlocked the Trader Gnome, then sells upgrades to increase the things that Tnomey sells.

    - Support for adding more to Unlock Gnome in future

    UI and System Changes

    - Perk and Trait info may now be shown in a text event, used for the trait/perk sellers in Zombo Town.
    - Perks and Traits may now be locked/unlocked
    - Perks now have more specific unlock tracking

    - New page scrolling effect for the perks and traits pages
    - Currently selected perk/trait is now highlighted in green
    - Fixed a bug on the trait page with the scrolling being off by one
    - Made keyboard cursor navigation smoother for perk/trait pages

    - NEXT LEVEL indicator now says what the perk will do for the next level, instead of showing what you need to unlock it.
    - Automatic cost calculator for perk upgrades
     
  15. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    Also, this was so long I had to split it into two parts haha

    Misc Changes

    - Game now supports 10 custom character pages!

    - Toilet Paper event now gives a zombo point if you keep the TP.

    - One less trader event and one less familiar recruit event in the calendar cycle
    - Calendar cycle shortened to 10 days instead of 11

    - Special characters separated into GOOD and BAD special lists. The BAD list isn't randomly selected by TNOMEY's random special character option. It includes both characters that kind of suck, and characters that are good but time limited, making them disappointing to get if you spend 30 ZP on them.

    - Hunting Rifle no longer breaks in melee

    - Fixed some old instances of left/right character flipping not working correctly
    - Fixed a very old bug with Friend of Dog that made it roll twice for dog
    - Future support for stat average checks for the entire team.
    - Set a deprecated CHARM stat to "0" (which is 3 due to being a stat).
    - Future support for new locations
    - Tweaks to anime girlification to work better with Anime Fan
    - Tweaks to eating checks to work better with Tiny Eater, Gourmand, and weird pets
    - Sumo now starts with Gourmand
    - Sumo may now get Super Sumo from a rare event
    - New death sayings for some characters
    - Modified appearance for Skeletal Trader
    - Body skeletonization now properly gives claws
    - New blurbs for new characters
    - Fix for Billy having an unshuffled blurb deck, another very long standing bug
    - You can no longer sell Lynn's Zweihander
    - Bruce and Danger Rangers tweaks to hopefully make them more stable
    - Bruce and Danger Rangers houses simplified
    - Trader Camp Region 5's car position altered

    - Removed a useless extra 1 in longroad setup.
    - Removed old code for the longer game modes that accidentally made their last few days have nonstop sieges. Woops! That bug's been in for almost a year.
    - Fix for persistent echo effect
    - Breaking your old car, then driving off in a new car on the same map should no longer cause the game to bug out and force you to be walking.
    - Yallmart trader camp should no longer have those weird concrete patches in the Northwest corner
    - Possible fix for the "character in text event staring at nothing" bug
    - Fix for the bug that would cause you to lose characters if you got kicked out of a trader camp while your teammates were in a different building than you

    - Lots of small fixes and small things I left out of this list
     
  16. proof21

    proof21 Well-Known Member

    May 25, 2012
    244
    5
    18
    Do my custom characters level up now? I did read through the new upgrade points, but I'm still not clear on that.

    Thanks.
     
  17. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Did I tell how much I love the work you put in this game?

    Awesome update!
     
  18. Kepa

    Kepa Well-Known Member

    May 16, 2009
    1,988
    1
    38
    You can level up their perks more clearly now. They'd level their perks before too, but enough people didn't notice that I wanted a more obvious system.

    You'll also retain any levels you got before the update, it should transfer over smoothly.

    Thanks, we're also doing another giant one in August. More focused on new content, as this upcoming one also has the big new unlock system that ate up a bunch of time.
     
  19. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    Though I am dying to see a raw new content update, I wouldn't mind if you guys could ever make the time to the mini-quest system. ;)
     
  20. Dailon80

    Dailon80 Well-Known Member

    Nov 10, 2014
    3,574
    66
    48
    Program Director/Radio DJ
    Eos
    #840 Dailon80, Jun 16, 2017
    Last edited: Jun 16, 2017
    When does the update happen?
    Wow took a while just to read all that haha love it
    Keep up the awesome work!!
     

Share This Page