why is there a lack of turn based games like ff tactics?

Discussion in 'General Game Discussion and Questions' started by pixelchild, Jul 26, 2010.

  1. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    hi. i looked up a few games like song summoner, uniwar, highborn, etc and realized there is a lack of serious tactics games like disgaea, ff tactics, dynasty tactics, mech commander, X-Com, etc. why is this? i would have thought that the iphone would be an incredible platform for such a game. is it just a dying genre?

    any insight would be appreciated!
     
  2. Eduku

    Eduku Well-Known Member

    Dec 5, 2009
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    War of Eustrath is coming by the end of Summer, and FF:Tactics is coming in September.

    I don't think it's a dying genre, just one that hasn't been realised on the iDevice, that's all.
     
  3. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    FF Tactics is coming to the iPhone in September 2010.
     
  4. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
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    I've always attributed it to the amount of time it takes to develop a game like that. While I suppose it might seem kind of trivial to just build a grid, design some units, and let them battle... Balancing strategy games is an insane amount of work. It's the same reason why we've really yet to see a competent card battle game on the App Store. Regardless of how hard they try, a lone indie developer working out of their bedroom just can't compete with the nearly 20 years of R&D behind a game like Magic: The Gathering. The people behind M:TG have an army of designers, and even more play testers who do nothing but play each new set of cards for months on end, both by itself and with existing sets of other cards. It's almost impossibly difficult for a small team to do the same thing.
     
  5. onewithchaos

    onewithchaos Well-Known Member

    Apr 16, 2009
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    There's also battle for wesnoth which has tons of content and is extremely fun. Can't believe no one has mentioned it. There's also rebirth of fortune, mecho wars. And shadow era looks to be a decent TCG and I believe there's 4 other TCG/ tbs games coming out soon.

    It'll come ;)
     
  6. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    thanks for these! wesnoth looks epic.

    also thanks to the above posters for letting me know ff tactics is coming out. that really made my day!!!!!!!!!!!
     
  7. Vovin

    Vovin 👮 Spam Police 🚓

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    You're welcome. :)
     
  8. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Commodore 64 has Laser Squad as free DLC.

    It's old and crusty, but made by the same guy that made X-Com so you know what to expect. ;)
     
  9. Videotape

    Videotape Well-Known Member

    Jul 3, 2009
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    student, journeyman
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    The thing is that there is a bunch of awesome TBS (turn based strategy) games, but almost no SRPGs to speak of. You would think that before Square puts out FFT that someone would try to fill that niche in the app store without having to compete with such a big name in the genre.
     
  10. Eduku

    Eduku Well-Known Member

    Dec 5, 2009
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    Well War of Eustrath is coming out before that. But yeah, I'm surprised there aren't more true SRPGs.
     
  11. thumbs07

    thumbs07 Well-Known Member

    Jul 20, 2010
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    Rogue planet and reign of swords worth a look. Also not strictly based take a look at trenches and warlords.
     
  12. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    is that what the genre is called? SRPG as in strategy RPG? i always just called them turn based tactic games.
     
  13. squarezero

    squarezero Moderator
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    Dec 10, 2008
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    I think Hodapp's point holds for SRPGs as well -- a combat system that is well balanced and fun (as well as allowing for flexibility in character development) is very difficult to achieve. Then there are also the not-trivial tasks of crafting a compelling, well paced story, creating a wide range of visual assets, composing suitable music, etc. Most indie developers don't have the in-house talent to pull all that off, and they certainly don't have the budget to hire the best in the business (unlike Square Enix or Atlus). And even if the indie gets everything right, they would have a tough time charging more than $5.99 for an unknown IP -- too little to make the risk worth it.

    I love the War of Eustrath, but it's clear that they had to take some shortcuts in the visuals (the maps are pretty plain), music (fairly limited), and story (decent enough, but not as tight as it could be) departments. Still, the fact that the game happened at all is something of a minor miracle.

    No question that SRPGs are a good fit for a touchscreen interface; unfortunately, the economics of game publishing makes it difficult for anyone but the most well-heeled publishers to pull one off successfully.

    @pixelchild: so did I, till I was corrected. Apparently, the proper name for the genre of games like FFT is SRPG.
     
  14. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    #14 pixelchild, Jul 26, 2010
    Last edited: Jul 26, 2010
    thanks!
     
  15. sekazi

    sekazi Well-Known Member

    Nov 16, 2009
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    For turn based games I would love to see Metal Gear AC!D but I am just wishing something that will never come true. I just want to see Metal Gear AC!D 1 and 2 ported. Them maybe a MGA3.
     
  16. Beto_Machado

    Beto_Machado Well-Known Member

    Rogue Planet would be my favorite iPhone game if it weren't for some of the insane battles (like Mexico City, where you have one bridge, and factories on both sides - just plain retarded). The controls, the pacing, everything about the game is so smooth...
     

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