Racing game made with unreal engine

Discussion in 'Upcoming iOS Games' started by mestour, May 28, 2011.

  1. mestour

    mestour Well-Known Member

    Nov 27, 2010
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  2. GPS

    GPS Well-Known Member

    Dec 13, 2009
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    Australia
    Very interesting! Looks fantastic, hard to tell what the concept of the actual racing entails, but it sure is pretty!
     
  3. LBG

    LBG SeƱor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    mestour, do you have a fetish for the unreal engine? :p
     
  4. iNexus

    iNexus Well-Known Member

    Aug 14, 2010
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    The Great White North
    make it better

    for an offroad game the track look unusually flat. no?
     
  5. kileriukaslektuviukas

    kileriukaslektuviukas Well-Known Member

    Nov 18, 2010
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    Lithuania
    another game that we won't see... :(
     
  6. mestour

    mestour Well-Known Member

    Nov 27, 2010
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    Why not ?
     
  7. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
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    TouchArcade Forums
    Area 51
    haha ya i think he does... :p
     
  8. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    This looks absolutely horrible. Everyone thinks the unreal engine will bring them lots of money, but you need to use it WELL. These graphics just suck. If you want people to get interested, show them a finished product. And a good one.
     
  9. dumaz1000

    dumaz1000 Well-Known Member

    Jun 5, 2010
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    Using the Unreal Engine "well" costs too much money. Especially for third-party indie developers.

    How much money do you think it took Chair to make Infinity Blade? I would hesitate to even call Infinity Blade a "full-fledged" game, too be honest. And Chair didn't have to pay a licensing fee either. And they're not an Indie company. They have massive resources. And they have significant knowledge when it comes to optimizing the engine.

    I don't see how small developers will utilize this engine well in a game that they can then expect to turn around and sell for like, .99-2.99, and still hope to make a reasonable profit, when Apple is taking 30 percent, the government is taking their share in the form of taxes and Epic is taking yet another cut from off the top.

    Basically, whether it's Unity or Unreal or whatever, many of these developers are just slapping something together on the cheap. The most successful appstore business model goes something along these lines

    Make it cheap
    Sell it cheap
    ?
    Profit

    or

    Make it cheap
    Give it away
    convince a bunch of idiot people into burn their money on consumable IAP
    ?
    profit
     
  10. simonmoeller

    simonmoeller Member

    Dec 7, 2010
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    ChAIR was 10 guys for 6 months on Inf Blade, just saying.
     
  11. Lacabra

    Lacabra Member

    May 29, 2011
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    Hullo folks, I'm the lead on this project, the OP linked me in the youtube comments. Seems like you guys could benefit from some context: The game's only been in development since April 11th by 3 guys on a $0 budget. We all live in different countries, and don't always have access to the same files, so sometimes we make videos to show each other something we did. This is just a quick one I took on my phone to show the others the menu I'd whipped up, and left it public so folks could see what we're up to.

    So, redribbon - don't worry, it's far from a final build.

    GPS - thanks. It's a racing-and-killing-zombies-with-your-truck game. We're planning on updating frequently based on feedback (although I haven't yet looked into Apple's policy on updates and how frequently we'd be able to push them through)

    iNexus - Yeah, the ground on that track is brushed out with BSP at the moment, and is going to be replaced with a more detailed mesh. "make it better" is indeed the plan. :p

    doodlejumper - as I mentioned, this really isn't a "check out our amazing visuals" video so much as a "hey coder, I made a menu" video, and that section of map I wind up driving around isn't the prettiest we've got. :p We're working on it.

    Thanks for the input everyone. I'll let you know when there's a more informative video (doesn't help that the only video camera I have access to is my phone). I do have an old photo actually - does this really look so bad? I'm honestly asking, since I'm sure you all have played more iOS apps than I have. We're still relatively new to dealing with the many constraints the lower-end hardware in iOS devices puts on development.
     
  12. mestour

    mestour Well-Known Member

    Nov 27, 2010
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    can post your updates here :D ?
     
  13. Lacabra

    Lacabra Member

    May 29, 2011
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    Sure, why not. :p
     

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