Loopycube is All In [Promo Codes and Beta Testers soon]

Discussion in 'Upcoming iOS Games' started by Blackharon, Feb 16, 2012.

  1. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
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    Game Designer for Ludia
    Canada
    Certainly - we always have a few contests on Facebook/Twitter at and around releases and updates to our games. We even have some here on TA as well, though not as often.
     
  2. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    Still on track - We've got bonus chips for having friends playing the game, bonuses for being the top player online, bonuses for playing more, bonuses for achieving achievements on Game Center... You cannot play the game without getting some kind of bonus.

    All you'll need to do is play!

    We've finally decided on the final tagline for the game, we didn't go with the contest winners' suggestions though - sorry guys!

    [​IMG]
     
  3. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
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    Game Designer for Ludia
    Canada
    Sent a preview build to a number of people asking for it. Our first game where we're giving such an early view which is exciting for us!

    Hopefully this generates some buzz!
     
  4. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
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    Game Designer for Ludia
    Canada
    What have we been doing? Making the game 10x cooler.

    How would you like to know what your friends think the right answer is?

    [​IMG]

    Of course... they could be wrong, especially when the answers are subjective!
     
  5. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    All in's trailer is done, the app is submitted to Apple and we're finally looking up from our desks and realizing we should probably go home and see the family for a little while before it goes live.

    Will you go All in June 21st?

     
  6. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Minneapolis, USA
    Congrats on getting the game finished and submitted. Looking forward to seeing it when it releases in a couple of weeks. :)
     
  7. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    Thanks - TA will be one of the first to know (as usual)
     
  8. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    A couple of details I don't think I mentioned yet:

    All In will be universal. We've created a lovely iPad specific layout with the extra room the bigger screen has created. It’ll run on all 3rd gen devices and up (iPhone 3GS+, All iPads, iPod Touch 3rd gen+). We tried to make it work for earlier devices but we wanted to use several API’s that weren’t available in their iOS versions.

    What would you like to see in updates? 1.0 is locked up tight right now but we’re always open to ideas for improving this and our other games.
     
  9. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    #29 Blackharon, Jun 18, 2012
    Last edited: Jan 12, 2013
    I've got good news, and bad news.

    The bad news is we forgot to add a button to All in, and Apple has rejected it. We won't be able to launch All in on the 21st. I will have a new release date for you as soon as all our ducks are in a row again.

    Happily though, we now have more time to come up with more ways to get more people playing All in! We're juggling ideas like daily contests, promoting our app in new and exciting places, and rewards for our long time fans. When we have a new release date to share we'll also share this exciting news with you!
     

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