Rolando=Dizzybee???

Discussion in 'General Game Discussion and Questions' started by field5, Dec 18, 2008.

  1. field5

    field5 Well-Known Member

    Dec 15, 2008
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    Hi...I don't mean to cause a stir but I did't like dizzybee at all and some people were saying that Rolando is like "dizzybee on steroids" or that it's like dizzybee in some ways....now I'm thinking that I don't want to spend $10.00 for a game that's similar to a game that I already KNOW I don't like.....SOoooo......IS Rolando like dizzybee? Will I still like Rolando if I didn't like dizzybee?
    thanks!
     
  2. arn

    arn Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 19, 2008
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    it's not really like dizzy bee. Dizzy Bee was a bit more frustrating as the only control you had was tilt. This is a more platformer-type game. Tilt is just to move forward/back.

    I'll post a video soon.

    arn
     
  3. field5

    field5 Well-Known Member

    Dec 15, 2008
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    ok sounds good...thanks
     
  4. OmniGeno

    OmniGeno Member

    Jul 18, 2008
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    I actually had the same exact question. Thanks for the reply, arn, and I look forward to seeing your gameplay video!
     
  5. ericxd

    ericxd Well-Known Member

    Nov 6, 2008
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    lol thanks alot
    i dun really enjoy dizzy bee
    not saying it sucks its alright
    so if this game is like dbee then i dont really wanna buy for 10 lol
     
  6. darwiniandude

    darwiniandude Well-Known Member

    Nov 1, 2008
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    SOME of the graphics are reminiscent of dizzy bee. That is all. It's a totally different game.
    Rolando seems influenced by a number of games but has it's own character and is uniquely special.
     
  7. alza

    alza Well-Known Member

    Oct 21, 2008
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    Rolando=dizzy bee??

    *facepalm*
     
  8. Scratty

    Scratty Member

    Dec 11, 2008
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    IT Manager
    To me it looks a lot like Loco Roco on PSP.......
     
  9. synagence

    synagence Well-Known Member

    Dec 4, 2008
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    From the 1st time i saw Rolando in action i thought it was basically a loco-roco offshoot.
     
  10. vicviper42

    vicviper42 Member

    Nov 26, 2008
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    Rolando is way more complex that Dizzy Bee. Dizzy Bee is just about getting several things to a goal on a single screen level by controlling gravity. Rolando seems to be less about gravity and more about complex physics puzzles and light strategy elements.
     
  11. sushibox

    sushibox Well-Known Member

    Oct 28, 2008
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    #11 sushibox, Dec 18, 2008
    Last edited: Dec 18, 2008
    /agree

    Which is why I was so interested in it from the start. I absolutely love Loco Roco and Patapon.
     
  12. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
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    Berlin
    The same here... Loco Roco was the ONLY argument for a PSP so far.
    And after playing Rolando finishing 3/4 of the game I'm happy to say
    it's far more deep and complex.
     
  13. superbad

    superbad Well-Known Member

    Nov 6, 2008
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    You need to stalk me?
    LOCO ROCO 2 gets more interesting! (have it in the US with my jailbreak psp) i dont think rolando can match that. although rolando is great as well.

    it's just hard to separate the two at the beginning since the worlds and characters from the two are very similar.

    i just wished those little holes in rolando are like the secret cul de sacs in LOCO ROCO which makes LR more exciting:D
     
  14. isimon1207

    isimon1207 Active Member

    Dec 5, 2008
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    This is a very common question. After all the point of the game (to get as many rolandos to the end of the level) is basically the same as dizzy bee.
     
  15. superbad

    superbad Well-Known Member

    Nov 6, 2008
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    CEO. Reviewer. Beta Tester.
    You need to stalk me?
    to answer the question. BONUS LEVELS work exactly like DIZZY BEE where you can rotate the device 360.

    although you can hold the device parallel to the floor unlike dizzy bee.

    dizzy bee is more like TAG's rock n roll.
     

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