CheeseMan The first trailer

Discussion in 'Upcoming iOS Games' started by hich4m, Aug 5, 2011.

  1. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    #1 hich4m, Aug 5, 2011
    Last edited: Aug 6, 2011
  2. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    Looks like LoE with less than superb graphics.
     
  3. nikhsterboi

    nikhsterboi Well-Known Member

    Agreed, really am not liking the artwork.
     
  4. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    LoE looks like meat boy
    meat boy looks like mario and all other speed platformers .....
    actually the graphics are not final .
     
  5. arta

    arta Well-Known Member

    Feb 14, 2009
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    Gameplay looks solid. I like it.
     
  6. hich4m

    hich4m Well-Known Member

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    thank you arta , i took me endless time to polish the character controle and interactions , and still polishing :) .
    hope many people will like it
     
  7. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    critics and comments are welcome :)
     
  8. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Awesome. Looks more of ChocoRun than LoE. Dev, I'm sending you pm. Please check it.
     
  9. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    got it :) thank you so much
     
  10. nikhsterboi

    nikhsterboi Well-Known Member

    Great, then looks like it'll be a blast!
     
  11. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    a[V-O-I-D]
    FINALLY a Super Meat Boy clone with VIRTUAL CONTROLS!!! Looks like it's gonna rock!!! =oD
     
  12. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    thank you guys i hope this will get sold a bit when it's released
     
  13. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Honestly, I'm not seeing much wrong with the art in that trailer, other than the untextured platform blocks (which do need to be changed/finished), and the obvious placeholder art for the exit and briefcase/bandage-type bonus objective.

    If the game can pull off the level design (and doesn't screw up the control scheme), I can't see why this game wouldn't do very well with the SMB crowd.
     
  14. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    hey thanks ,
    well there are a lot of unfinished graphics , and the level design is still not finished and it's my main workshop now , 1st was the controls , now the level design must be very solid
     
  15. Shaz

    Shaz Well-Known Member

    Could be good.

    I'm not usually a fan of platformers but there is something appealing about your trailer. Maybe I'm liking the colours?

    Anyway, post some more stuff when it's more finished. I'm sure I'll give it a download when you release.
     
  16. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    thank you so much , that really encourage me to squeeze my brain more
     
  17. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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  18. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    Thank you guyyys 169 fans in faceboook yaaaaaaaaaaay
     
  19. hich4m

    hich4m Well-Known Member

    Aug 5, 2011
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    seems not so much people are interested anymore :D
     

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