Sonic & Sega All-Stars Racing...bought it last Christmas whilst it was on sale, for it to turn free thanks to the Apple 12-days of Christmas promotion
It happens but not a big deal specially when the game might be 69p. It's worse in real life when a car or house drops in price!
For me, it depends on the worth of the game. Some games, or just apps in general, I didn't feel too bothered when the prices dropped. As for others, I just throw them into AppShopper and wait for sales to take place. Besides, now that we're approaching the end of 2012, it's going to be sales galore.
It's ok for me but don't lie to me, I hate capcom! capcom fooled me again and again, for IOS ,it's twice. first, they discount street fighter, after I bought it, they realeased volt. second time is street fighter x tekken, they said they will raise the price, but after I bought they discount it to 0.99. yes you have right to discount it but you can't lie like that.
Hey, leave the greedy, selfish kids alone. It's not their fault they have no understanding of the inner econimical workings of game development and their views on product worth and fair trade have been hideously skewed.
Dead Trigger, Death Rally, Flight Control Rockets tons of other stuff, basically I learned my lesson not to buy games that clearly shout "IM GOING TO BE A F2P SOON"
Next day? Not sure. I DID buy Sky Gamblers at $4.99, TWO whole hours before it went on sale for .99. It's possible I could have bothered Apple for store credit, but...eh. Oh...still have yet to install it. I can haz microSD slot pleaz?
It happens...but Lili didn't come out too long ago yet the price has been jumping up and down non stop. I'de much rather have sales fewer and farther between. Or, and I was thinking about this last night...while no ios games are TOO old, it would be nice if, like with PC and console games, they stayed at one price for awhile but, as they get older, start dropping in price. a 4 year old game should probably be about 99 cents by now, unless it's been completely updated.
Yeah it's happened to me a couple of times, at first I used to get annoyed, but then I realized there's no point as I myself have benefited so many times from apps going on sale/free and also most of the time it's only a buck or two, not that big a deal.
Exactly. If it's worth it to you at the time, then the price, at the time, must be right...right? That being said it's a whole 'nother matter when the next day the game goes not just free 2 play, but an update comes out that adds in iapp and locks content that was once part of the paid game behind a paywall. :cough: Everplay whatchoutfortheirnewgamecomingout :cough:
I have 500 apps and this happens a lot .... I got dead trigger before it went f2p but they gave me a gun. The one that annoyed me was total recoil it went free after a week of release
You got a gun because you had the space to keep it installed. I didn't. And when devs say they reward people who have previously purchased a game from them, well...it's not true. I bought it. The fact that I removed it, temporarily so I thought at the time, meant no currency or guns for me. That is the way it is with every release, it must stay installed. I find it interesting that I've never seen a publisher or developer mention that obvious fact when tryin to ameliorate their customers. Footnote: after they raised in-game prices and I didn't get what customers "supposedly" get, I decided not to ever reinstall the thing. I even signed up for the in-game cloud save. Too bad it didn't freaking work. If your going to screw up the game and it's over 500 mbs have your cloud servers running for crying out loud. They would have had to wait, what...a week longer to release it? It's a shame, I loved the Samurai game, and probably would have bought Shadowgun if I hadn't dealt with Dear Trigger first.
It's not wasted if the goods you recieved had a worth equal to or greater than the amount you paid, and let's face it, they were greater.