I've been playing quite and bit and been thoroughly enjoying playing. The game looks great, thus far I haven't experienced any bugs.
After playing all the heroes it's safe to say they are NOT useless and they add an extra layer of depth. Good job ironhide
Thanks!! We rebalanced the heroes for the iPhone release We will upload the new version for testers tonight, with improved non-retina graphics hope you enjoy this because we did it because of you
This is what beta testing is for. If people have problems with the game, devs try ther best to make it a good solution for most people.
Like @Jdragoon19 said, it was a joke we fix the game because we agree with you that non-retina graphics were blurry. Expect new Release Candidate update late tonight.
@ironhide i dont know but i think the game needs some difficulty rebalancing on normal stages 2 and 4 (stages that restrict upgrades) and also the arachnid stage (big spider in it) is somewhat overly difficult. Will try and see if i can pass them though. Also the spear tower where you fight the abominable snowman boss is broken.
@beelzebubble This month for sure but we don't have a release date yet. @Tg2708 We will take a look to those challenges but remember that KR later levels are quite hard to beat. We didn't include the Sunray Tower on the mobile version of the game (iPad or iPhone) because it doesn't fit with the touch interface. Thanks a lot for the feedback!!!!!!
Wow, I should send in my feedback soon. I'll definitely have my feedback into you guys by the end of the weekend, if that's alright?
is the new build ready yet and also @ironhide games im completing the iron challenges around those two stages on normal but those two are my real challenges. Love it though but it gets a little frustrating at times, but i will be trying them again . And probably i was the first to report that the spear towers were missing . It would be nice if an auto save feature can be implemented in case of a crash (low battery warning then crashed).
This is great. I haven't found any noticable bugs yet on my ipod touch 4G. Gotta say that it's the best TD game i've played yet. And it's very tough. Now I can't even beat normal levels anymore 4 levels in -_- I also feel like hitting the quit during a game or hitting the home button on the main screen should ask "are you sure you want to XXXX". I've accidently hit them when browsing too quickly and then it kicks me out to wherever lol.
I'd like to see such an implementation myself, as I've accidentally done so also. It doesn't happen too often, but when you're deep into the set of waves, it isn't too lightening to see it all go away.
I noticed that attack stats don't change even when Lv4 units are upgraded. I'm mainly looking at the barbarians. Their first upgrade boosts attack power so shouldn't their attack stat increase when you tap the building? Btw, I love the barracks the most. The paladins are the coolest looking defensive units and then the barbarians are the most powerful. Good contrast. Though to be honest I was hoping to see the 2nd type be DARK KNIGHTS. That'd have been so awesome (dark powers, dual swords, etc). But at least barbarians are powerful
Will this be released this week? Had a blast playing it on my computer I can't wait to be able to play it on the go